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1411128 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 08:48:24 PM

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1  Community / Competitions / Contest - Chance to showcase your game at Gamescom booth! on: July 07, 2015, 05:28:49 AM
Hello game developers!

Have you ever wanted to showcase your game at gamescom? To have a booth at gamescom and let 350,000 visitors know about your game?

Playfield is attending to gamescom this year with our own booth and we would like to give other hard working indie developers chance to present their game to thousands of people for free. We will provide you accommodation, gamescom tickets and a section at our booth!
This contest will be running for about 2 weeks and if you want to get a head start, you might want to check out this contest page www.playfield.io/gamescom

Wish you all a good luck with the contest! Maybe we will get to meet and hang out in Playfield's booth at gamescom!
Best regards,

Mirza Haanzade
Digital Marketing
Shark Punch
www.playfield.io
www.MirzaHasanzade.com


2  Player / Games / Re: Video game music that you listen to on: June 25, 2015, 03:31:56 AM
Took me about 1 minute to fall in love with The Masterplan soundtrack. Such a groovy and catchy songs. Some songs from the soundtrack are available on YouTube Smiley
3  Player / General / Re: What problems are game developers facing today? on: June 25, 2015, 02:58:36 AM
I would say that one of the biggest problems developers are facing nowadays is marketing after the game has been released. Well you might says that of course that is what you think because you are marketer :D BUT I have seriously noticed that there are so many cool and interesting games to play and yet not enough people playing those. Instead we are playing those same games that are trending or different forums, YouTube and other platforms.
   How can an indie developer afford such a high marketing costs unless they get a lot of funding from somewhere. Some articles on the internet might show that User Acquisition cost is 1,5 - 2$ but that is not the entire truth. From personal experience I know that a lot of companies has put some money into advertising and User Acquisition costs have increased to 10$ if not higher. All these bigger well known gaming companies release a game, put an ad up and people will download to try it out just because they know more about that company.
   If you don't get picked up by youtubers or game review websites then you will need to work hard on getting those users for your game. I guess this is why we all are trying to make a game that people would love to play and share! :D
Don't get put down because eventually it will pay off and you will think that "Darn those days when I was stressing about those stupid little things" :D
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