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1411284 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 03:36:57 PM

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201  Community / DevLogs / Re: Wild Honesty: A party game for deeper conversations (now on iOS / Android!) on: December 09, 2021, 12:15:22 PM
Watched the trailer. This looks interesting--I'm gonna bookmark it for the next time I'm at a party with people who like deep convos Smiley
202  Community / DevLogs / Re: FLIES FLIES FLIES/queer sci-fi comedy VN/kafka high school nightmare on: December 06, 2021, 11:08:41 AM
More good news!


The pilot script was named as a semi-finalist in the ISA Sci-Fi & Fantasy + Genre Busting Screenplay Competition! (Kind of a mouthful.) Apparently ISA stands for International Screenwriters' Association, and semi-finalist status comes with 3 months of membership in a program they have for connecting screenwriters with paid writing gigs. I'm probably gonna look into that, because getting paid for writing is pretty awesome.



Riding the confidence boost from this contest placement, I've set a goal to finish the first episode and submit it to MidWest Weird Fest, which seems like a good venue to debut the project. The tricky part is that I've missed every deadline for submission except for the final, FINAL late submission deadline of December 17. So yeah--paying late fees for contest submissions, and self-imposing crunch to make a deadline, is always nice.

I put together a voice cast for the pilot, consisting of friends I made in the Screenwriting class where I originally wrote the scripts for the show. The next two weeks are gonna be jam-packed with meeting with the cast on Discord and using Craig (Discord bot) to record lines remotely. I decided I'm gonna play a kinda big voice role myself, which is fun and challenging. Of course, if the pilot gets any traction for a real studio production, this cast might be entirely temporary. Who knows.
203  Community / DevLogs / Re: Farkeep - ⚔️ A Modern Zelda-like on: December 01, 2021, 09:45:50 AM
I like the art and I like Zelda-style games. Following!
204  Community / DevLogs / Re: Camp Canyonwood - A Summer Camp Life Sim on: November 30, 2021, 01:33:10 PM
see you at the next SLC co-working!
205  Community / DevLogs / Re: Astromeda - Story driven, turn-based RPG with a unique battle system! on: November 29, 2021, 09:53:25 AM
This looks/sounds cool!
206  Community / DevLogs / FLIES FLIES FLIES - queer sci-fi comedy VN - Free demo on Steam! on: November 27, 2021, 09:42:21 PM
FLIES FLIES FLIES

The first 2 episodes are available on Steam!

Follow on Instagram

TEASER TRAILER





PREVIEW TRAILER - FIRST 6 MINUTES





PATREON

Roadmap

  • 10% - Feature-complete engine
  • 20% - Finish Episode 1
  • 30% - Finish Episode 2
  • 40% - Beta Test!
  • 50% - Release 2 episodes + demo on Steam & Itch -- (handle first wave of community/publicity management)
  • 60% - Finish & Release Episode 3
  • 70% - Finish & Release Episode 4
  • 80% - Finish & Release Episode 5
  • 90% - Finish & Release Episode 6
  • 100% - Release an Accessibility update with more features for blind/deaf players

Dev Log #1

After spinning my wheels on unfinished projects for a long time, I've settled on one with the right balance of manageable scope vs. passionate ideas. We're gonna see how it goes.

It comes from a really vivid dream I had, where I turned into a fly who was also a (completely powerless) superhero.

Fall of 2019, I started taking a Screenwriting Workshop class, and chose to write tv scripts for an animated comedy show following the vague story in my dream. That semester and the Spring 2020 semester (part of which took place in Discord, because we were all quarantined) I ended up writing a very rough six-episode season of the show, then refining the first episode to a point where I could submit it to TV pilot writing contests. I wanted it to be made into an actual adult cartoon like BoJack Horseman or Rick and Morty.

So far, that pilot--or 'Flylot'--script was chosen as a Finalist in one contest, the Wiki Screenplay Contest, which means I can post these cute laurels:



And I'm still entering the script into contests and sending it around to see if the Hollywood dream could come true. BUT. With COVID variants and the climate crisis so big on my mind, I decided I can't keep waiting around to break into the show biz. I'm a gamedev, and I can produce (a janky version of) this thing by my own dang self.


So far I have a demo, which includes a pared-down version of the cold open of the pilot. You can play it in your browser here:

DEMO

The password is 'flydemo' and I've only tested it on laptops/desktops, never a mobile device. If you try on your phone and it works, let me know!
Screenshots



The character sprites in the demo are all by MalibuDarby.
The rest of the base assets are from various public domain sources.

For such a short demo, there is TONS of code behind the scenes to make it happen (including a custom programming language and text editor). I'm excited to write more later about the journey so far.
207  Community / DevLogs / Re: Orten Was The Case - A hand painted time-loop adventure. on: November 27, 2021, 09:14:17 AM
Skimming through the first page of the log, I love the art. And I love time loops. Following!
208  Community / DevLogs / Re: Shadows of Doubt - A First-Person Detective Stealth Game on: October 24, 2021, 06:19:48 AM
Oof! Seeing a "Beauty Bible" published by a Genetics Company is such a great chilling detail! Even without the specific parts after the title, that lore hits hard.
209  Community / DevLogs / Re: Iragon - An Erotic RPG Game with magical girls, elves, and a bisexual sorceress on: October 24, 2021, 06:05:51 AM
"Slay witches and lay bitches" amazing!
210  Community / DevLogs / Re: Space Wreck - hardcore postapocalyptic space RPG inspired by Fallout on: September 25, 2021, 08:23:07 AM
I love the aesthetic of every screenshot.
211  Community / DevLogs / Re: Ultima Ratio Regum; sprawling culture worldbuilder (0.8 released after 5 years!) on: September 25, 2021, 07:38:26 AM
I read about this in the chapter you wrote for Procedural Generation in Game Design! It was really interesting reading. Gonna follow the log now.

I noticed the images in the first post aren't visible anymore.
212  Community / DevLogs / Re: The Webmaster - A 2.5D horror adventure game on: January 25, 2020, 11:15:37 AM
Looking amazing. The UI and text look like it's made in Scumm, and the low-res renders make it look like a classic FMV game. Crazy thing to pull off.

Big love for Ink.
213  Community / DevLogs / Re: ZSPACE - First person galactic exploration and interior decorating on: August 12, 2019, 07:23:04 AM
Subbing to this!
214  Community / DevLogs / Re: Stone Story RPG - RELEASING TOMORROW on: August 08, 2019, 07:05:54 AM
Purchased!
215  Community / DevLogs / Re: Shadows of Doubt - A First-Person Detective Stealth Game on: August 06, 2019, 06:33:36 AM
Ya-yeet ska-skeet wishlist complete

I've finally gotten back to the Hannibal TV series. It's messing with my head--Hannibal is such a manipulative gaslighter. Would be cool to see killers in this game deliberately manipulate facts/testimonies and play with the player's sense of reality.
216  Community / DevLogs / Re: This Game is Trash(Stop-motion, Collectahon, Planning Game) on: July 26, 2019, 12:09:22 PM
So I saw Toy Story 4 and there's a character that feels straight out of your game:



("Forky" Voiced by Tony Hale, made of trash and craft supplies, runs to jump in a trash can at every opportunity. What a mood!)
217  Community / DevLogs / Re: Moss Quest - A Bleak Text Based Adventure on: July 01, 2019, 07:41:16 AM
The Gameboy camera experiments are amazing. If it doesn't work for this game, I still totally want someone to make a Gameboy camera game.
218  Community / DevLogs / Re: Moss Quest - A Bleak Text Based Adventure on: June 19, 2019, 10:49:00 AM
I love it!

Quote
exploring other options, such as using the game boy camera to shoot staged sets

Waaaiiiit, this is such a cool idea! Have you done any experimenting with it? I also make text based games and I'm not an artist so I'm always interested in different art techniques like that.
219  Community / DevLogs / Re: MineRL: Creating the ultimate Minecraft AI with Reinforcement Learning on: June 08, 2019, 12:34:25 PM
Quote from: fluffrabbit
That's pretty narcissistic, but it's a relatively new field so have at it!

It sounds more self-aware when I say it out loud Wink I'm reminded of Curb Your Enthusiasm:



"Nobody told me that I could be anonymous and tell people! I would have taken that option!"
220  Community / DevLogs / Re: Shadows of Doubt - A First-Person Detective Stealth Game on: June 08, 2019, 09:59:45 AM
True Detective season 3, y'all! Also, did I already post this link in this thread? https://thealexandrian.net/wordpress/1118/roleplaying-games/three-clue-rule
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