So I've been lurking for the past couple months, downloading and playing compo entries obsessively. Now that I've finally caught up with the current competition and have been trying all the bad-ass games coming out of Assemblee I figured maybe the time has come to register so I can let the folks developing the games know when they screw up on my computer.
I also like the idea being able to spout gibberish at the coolest people on the internet.
BUT!
I have a deep, dark secret.
I... Am not a programmer!

BLOOHOOHOOHOO
It's OK, though. My dad is a programmer. He worked at Milton Bradley in the seventies with Noah Falstien who recently stopped by and I got to hear him and my dad reminiscing about working on Dark Tower and programming with all their crazy co-workers in the plastic fumes and trying to hack into Smith College's VAX.
I grew up playing Secret of Monkey Island and Indiana Jones and the Fate of Atlantis. Also Sim Earth (I could tell you how global warming works or what the Gaia Hypothesis when I was six), Sim Ant and Sim City (even if it was just to watch buildings explode as a giant newt crawls over them).
I'm a PC gamer of the nineties. While my friends were playing Star Fox 64 and Crash Bandicoot I was playing Warcraft II and Alien Vs. Predator. I loved Unreal Tournament for it's player created content. I was recently devastated to realize my CD of all the skins and maps and mods and models I had downloaded for UT has disappeared into the ether and there's nothing I can do about it. Polycount is no longer around. Terrible. I played all the nostalgic games of everyones childhood on emulators. Eventually I did get a PS2 with the hopes I might find a copy of Symphony of the Night somewhere and so I could own my own copy of Silent Hill 2 but I'm still a PC gamer at heart.
Anyway, I've slowly grown alienated from the gaming industry as I watched it stagnate and grow uninspired. Instead I turned to the indy gaming scene for new and creative games. I'm convinced that the indy game scene is the only remedy to the industries games-produced-as-commodities cause the status quo will buy anything if they're told it's groundbreaking and sparkly. I think I'll stop there, since this subject requires an entire rant of it's own.
So that's who I am. I'll be around, trying all the beautiful games.