Hello everybody~
VIGA Manufacture is an upcoming video game company that aims to create a paradigm shift in the video game industry. Like all upcoming independent game development studios or big profile game development studios, the VIGA Man team aims to create games that are fun, challenging, and memorable with the hopes of being well-off financially. We see ourselves operating a bit differently.
The team already released 2 games and the number will keep on increasing fast as the team moves forward. We're all about efficiency, quality, reliability, and reputability. We're not perfect, just different.
We will keep this post up every time the team releases a game and the team is still looking for people.
- What Team Member(s) the Company Looks For -- One who is accessible and communicates often
- One who knows how to express ideas clearly and/or with passion
- One who is age 18 or over
- Someone who's realistic with development goals
- Someone with the ability to work with multiple personalities
- Someone who's open to change and exchange content or information
- A person who really wants to change or be ahead of the video game industry
- The Types of Members Needed - • Social media Manager/Marketer/Public Relations •Responsible for managing social media accounts, marketing campaigns, and other duties such as:- spread awareness of the company's developments
- create, manage, and publish relevant content which include blog posts, development video blogs (devlogs), and podcasts
- active in posting updates on the company's social media accounts (twitter, facebook, youtube, instagram, tumblr)
- active in communicating with the game community (reach out to gamers and game developers)
- get the community and the team members pumped up and excited about getting games out to market
- enjoy building relationships and administering company events
+Pluses+ - knows how to do video editing
- has a really good grasp on SEO practices
• Artists •There are 3 types of artists the company looks for:Concept Artist/Illustrator: - can come up with game concepts and illustrate them on the fly
- is able to polish game concept art and prepare it for marketing campaigns
- can produce 2D game assets
- can assist in creating graphics for marketing campaigns
- can assist in providing extra help to other artists within the team
- is flexible with multiple art styles
+Pluses+ - knows how to do animation and knows 2D animation principles
- has a general idea of how 3D art is produced
Technical Artist: - can come up with 3D game models and assets
- understands how to lay out game assets to create immersive scenery
- can produce textures for game models and assets
- can prepare a 3D model to be rigged and animated
- can assist in providing extra help to other artists within the team
- is flexible with multiple art styles
+Pluses+ - knows how to do animation and knows 3D animation principles
- knows how to create particle effects within the game
- has a general idea of how 2D art is produced
User Interface Designer: - has a good grasp on how UI is laid out in the game
- has good design practices
- can assist in creating mock-ups for marketing campaigns
- can assist in providing extra help to other artists within the team
- is flexible with multiple art styles
+Pluses+ - knows how to do UI programming and animation
- has a general idea of how 2D and 3D art is produced
• Developers •There are 2 types of developers the company looks for:General Developer: - implements and codes game features and systems in the game
- can find and fix bugs in the game
- makes sure that game performance is optimal (prevents slow frame rates or long loading times)
- develops a game plan with the artists in the team
+Pluses+ - is flexible with multiple programming languages
Web Developer: - is responsible for managing the company website
- can implement web features that is essential for the company website
- integrates graphics made for the website
+Pluses+ - is flexible with multiple programming languages
• Other Positions •These positions are essential, but will start in a contractual base:Game Designer: - can serve as a writer, level designer, systems designer, or a combination of the three roles
- serves as quality assurance if the development team is small
- must be open to work with multiple game engines/editors
Audio Producer: - can serve as music producer and provide original game soundtracks
- provides sound effects to be implemented in game
- What Makes VIGA Manufacture Different from the Rest -- the team is all about business, but we're not cut throat about it
- the team wants innovation in the games we make as well as how we run a video game development business
- the team has a ZERO TOLERANCE for 'cut throat', 'business savvy' types (the key members worked with these people before, and they're no fun to work with)
- no need to sign NDAs and Non-compete agreements; execution is what matters most
- contract agreements and profit sharing terms are fair, clear, concise, and tailored in favor of both the company and the team member or contractor
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contractors WILL be compensated, even if initial compensation isn't the best - contractors who want to be key members are those who also want to build the company; those who do will reap the long-term benefits
- the company aims to build a team from within and will assist in creating new development teams when the previous team proved their worth
- Interested in Working with VIGA Manufacture? -All who decide to join will be considered as independent contractors/freelancers. If some decide that they want to be key members, they will be required to schedule a personal interview with the company founder. Key membership is limited and starting out, each person will fill one of the roles mentioned. Other positions will start in a contractual base. Here are the positions need in high to low priority:
High priority: Social media Manager/Marketer/Public Relations
Mid priority: 1 Concept Artist/Illustrator; 1 Technical Artist; 1 Audio Producer; 1 General Developer; 1 Web Developer
Low priority: 1 User Interface Designer; 1 Game Designer
As a key member, you are willing to help establish VIGA Manufacture as well as accept the current compensation that is offered at the moment. Also you are willing and able to dedicate 10-15 hours of development time each week. The company as it stands has the founder providing funds, but has come to a point where funds are tight and the founder is looking for investments or finding platforms to build capital. It has been rough, but the key members are pushing through.
These emoticons pretty much sums up what we're going through:
- Contacts -The VIGA Man team uses skype primarily to chat and exchange files. Also please provide your email so the team can share further information project folders with you. If you're interested in working with VIGA Manufacture, please send links or résumés to this email:
[email protected]Please send us an email. We will not be checking PMs on this forum. I look forward to working with those interested.
