Mandatory introduction!
I am Dan from Lantana Games. I recently graduated from the Savannah College of Art and Design with a BFA in Interactive Design and Game Development. I've tinkered with game design my entire life and finally launched my first (and second) game last year, The Longest Night, an experimental piece about running a homeless shelter, and Zombie Slaughter Tour 2009, my one obligatory zombie game with a rhythm twist.


I am currently living in Boston, MA trying to get a startup going with my team. You can check out our website at
http://www.lantanagames.comIn terms of my inspiration, it has to go to the Apogee games of yore, specifically Hocus Pocus, Raptor: Call of the Shadows, and Commander Keen: Goodbye Galaxy.



Some of my other favorites include Lode Runner: The Legend Returns, TIE Fighter, Freelancer, and Jazz Jackrabbit 2. My favorite indie games are AAAAAaaaaAAAA: A Reckless Disregard for Gravity, Aquaria, Audiosurf, Braid, Cave Story, and Machinarium, just off the top of my head.
And finally, I am excited to join the TIG community!
Carry on.