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1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 02:00:43 PM

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1  Community / DevLogs / Re: "Salem" - Witches in SPACE on: December 28, 2017, 03:21:08 AM


Learning to use visual novel making tools is going... well?

Going to be doing this for another project but thought it was a fun goof to use Salem to test it out.
2  Community / DevLogs / Re: Antigrid - Portal's portal-less bastard son on: December 28, 2017, 01:23:02 AM
This is wild! D:
3  Community / DevLogs / Re: ◣◢ Meawja — An 8-bit ninja adventure of a black cat! on: December 28, 2017, 01:21:26 AM
Looking great! :D
4  Community / DevLogs / Re: "Salem" - 80's nostalgia but totally not buying into the trend of 80's nostalgia on: December 28, 2017, 01:14:15 AM


I'm back from Christmas vacation and I didn't get a chance to do programming but I did put together a new patreon featuring sticker packs and I think one of these sticker packs soon are going to feature Salem sprites! :D

Hope it's okay I post this here but this is a great way to support what I do : http://www.patreon.com/fuzzgoddess

Hopefully I will have time tomorrow to finally get back to working on solidifying the first playable demo of Salem!

OH, and I came up with a metric-poop-ton of new narrative ideas for the over arching story but that'll have to be for later! :D
5  Community / DevLogs / Re: "Salem" - 80's nostalgia but totally not buying into the trend of 80's nostalgia on: December 21, 2017, 02:44:13 PM
I appreciate a good font but also, that font is really high-resolution compared to the sprites you've been posting

The cool thing about C2 is you can scale down images so they fit.  You'll notice that's what I did for the sprite fonts here :



Also I was specifically talking about using the font for title screens in the arcade.  Gentleman

I appreciate the concern, and I'm a novice in a lot of ways when it comes to programming, but hey, give me a little more credit on simple things like graphic's resolution!  I've been doing computer graphic design since the 80'. D:
6  Community / DevLogs / Re: "Salem" - 80's nostalgia but totally not buying into the trend of 80's nostalgia on: December 21, 2017, 12:57:09 AM


Made my first font! :D

I am going to dread doing the numbers and special characters tho. D:

Going to use this for the arcade, maybe.
7  Community / DevLogs / Re: "Salem" - It's got a Yoshi's Island title screen and fancy transition! on: December 20, 2017, 06:25:14 PM
Having worked with it, I knew that Construct 2 was "limited", but thought that I'd be able to create something like this:




I only got so far: Grin

Actually, Z-sorting seems to be possible (parenting objects) but the rotating texture for the ground (as in the island) would need a lot more coding though. However, if you only wanted to do a solid ground with simple "ground pattern" sprites, then that should be doable similarly to the trees.

Ha ha!  This is brilliant!  Don't forget too to decrease the size of the trees as they go towards the top of the screen.  If you use low quality scaling, or whatever it's called they'll even pixelate as they get smaller.

(edit : Oh, I didn't realize Yoshi's Island didn't scale down the sprites as they went into the background, still it'd look neat!)

I actually did have an idea of how to do this, with a squashed rotating texture but not sure if it'd actually look right.

Seriously though, thank you for putting in the effort!  I love it!
8  Community / DevLogs / Re: "Salem" - It's got a Yoshi's Island title screen and fancy transition! on: December 20, 2017, 12:18:21 PM
mini broom is so cute.

Glad someone likes it!  I'm excited to emulate some old skool arcade action! :D

I'm sad I'm coming in to this so late, but catching up has been wonderfully entertaining. It's probably for the best, actually, as I would have spent an entire page worth of posts reliving UO memories with you.

Keep doing what you've been doing. This is wonderful.

Welcome to the fold, and don't worry, this is a LOOOONG term project, so plenty of time to chat about whatever and it's never a bad time to talk about how great UO is! :D  Thanks for being awesome! :D

'it's got a yoshi's island title screen'

hnnnngh <3

Now if only I could spin around some textures in C2 the same way they do for Yoshi's Island. D:

Looking great!

Thanks! :D
9  Community / DevLogs / Re: "Salem" - 80's nostalgia but totally not buying into the trend of 80's nostalgia on: December 20, 2017, 12:11:07 AM


I'm putting an arcade in Salem and decided to name it after the arcade I remember only in my dreams of childhood from the 80's.
10  Community / DevLogs / Re: Modlands - accessible colony/world-sim on: December 19, 2017, 01:37:47 PM
Created an endless loop of conveyor feeding biocube into cloning tube, which makes a randomized human, which goes down the conveyor to the biocompressor and gets made into another biocube. :D





D:

I both love and am horrified by this. D:
11  Community / DevLogs / Re: "Salem" - It's got a Yoshi's Island title. on: December 19, 2017, 02:16:54 AM


I could cry this looks so much better than I had hoped... I made a title screen and fancy transition and the game works pretty good OH NO THE HEALING ORB DIDN'T END UP ON THE RIGHT LAYER AT THE END AVERT YOUR EYES PLEASE.
12  Community / DevLogs / Re: "Salem" - It's got a Yoshi Island title. on: December 18, 2017, 08:05:02 PM


Temporary title!
13  Community / DevLogs / Re: "Salem" - It's R.C. Pro-Am but with brooms. on: December 18, 2017, 11:54:35 AM


Been daydreaming of an arcade within my witch game that has half the resolution of my game, which would end up at 56 x 48 pixels... anyhow, this is the first game prototype animation of an RC pro-am style game with brooms.
14  Community / DevLogs / Re: "Salem" - It's R.C. Pro-Am but with brooms. on: December 18, 2017, 11:54:02 AM
ok but,,, flying on broom being to this game what the bike is in pokemon would be radicool

D:

I'll consider it!
15  Community / DevLogs / Re: This Game is Trash(Stop-motion, Collectahon, Planning Game) on: December 17, 2017, 09:53:19 PM
D:

This is so beautiful. D:
16  Community / DevLogs / Re: Black Crystals - A Hand Drawn RPG on: December 17, 2017, 09:49:37 PM
D:

THis is GREAT.  I want more! :D :D
17  Community / DevLogs / Re: "Salem" - It's a coding nightmare! on: December 17, 2017, 09:46:50 PM




This isn't for the main game but I have an idea for an ancillary thing.
18  Community / DevLogs / Re: "Salem" - It's R.C. Pro-Am but with brooms. on: December 17, 2017, 09:45:31 PM
Is that multimedia fusion ? Or game maker? WHAT IS THAT  WTF

Construct 2??

Construct 2 D:
19  Community / DevLogs / Re: "Salem" - It's got crafting! on: December 17, 2017, 03:27:00 AM
LOOK UPON THIS NIGHTMARE AND DESPAIR


20  Community / DevLogs / Re: Epic Loon - A neo retro couch party game on: December 15, 2017, 11:43:04 AM
omg the FMV menus are AWESOME... and I L O V E the graphics. D:
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