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Pages: 1 ... 3 4 [5] 6 7 ... 14
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81
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Developer / Design / Re: Single screen platformers
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on: September 09, 2016, 12:01:40 PM
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I think the magnifying technique in the game Bird Song is super cool:  That looks awesome. It might get trying on my eyes after awhile, though. But it looks so cool!
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86
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Player / Games / Re: Zelda: a Link to the Past Randomizer
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on: September 05, 2016, 11:49:50 AM
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I like the zelda 1 randomizer better just because there's nothing "broken" that requires resets/etc, and not starting with the sword makes it a lot more interesting, and since zelda 1's dungeons really could be played in any order anyways, it works very well.
LttP becomes broken when randomized? And is it randomized each reset or per file?
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89
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Developer / Art / Re: Help with pixel-animated explosions
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on: September 02, 2016, 11:00:58 AM
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It depends on how fluid the other animations are in the game. I like the fluidity of the right one, but if everything else is animated like Advance Wars, then the left one would fit better.
Maybe the right one could be red like the left one?
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91
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Community / DevLogs / Re: Proxy - Ultimate Hacker
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on: August 31, 2016, 07:35:38 AM
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Dev log, stardate 20160831.09 Putting in the new music meant having to redo some of the audio mixing. Might as well just redo the whole thing so it's not "barely working" in the first place! Now with neato sliders! 
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