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1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

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1  Community / DevLogs / Re: Super Console Kid on: November 20, 2016, 12:24:29 PM
It's been a while. I've been steadily working on the game.
I've changed direction a bit. Instead of just enemy arenas, the game is now a full-fledged high speed platformer with scrolling levels with an emphasis on managing your jump energy, maintaning your combo, and collecting "bits".
Here's some of the most important things I've been working on:

  • Vertical scrolling levels
  • New dynamic camera
  • New HUD
  • Improved sprites
  • New collectible coins (called bits in game)
  • Interactive elements on the title screen
  • Fully configurable controls for keyboard and gamepad
  • Language options (English & Spanish with more being added)
  • New intro animation

Updated player and enemies
WIP game intro

New vertical scrolling levels


Title screen with on screen controls
Full keyboard and gamepad configuration


Daily Twitch Stream

I must also mention that I'm developing the game live on Twitch. I stream every day Monday to Friday at 10:00am GMT. Feel free to drop in and say hello: Super Console Kid Development Stream

Daily gamedev stream on Twitch
2  Community / DevLogs / Re: Yonder - 2D Co-op Adventure on: May 21, 2016, 01:55:20 PM
Absolutely stunning visuals and animation. This is going to be good! Addicted
3  Community / DevLogs / Re: Cyber Shadow - NES style ninja platformer on: May 20, 2016, 05:23:41 PM
This game looks excellent. I specially like your use of color, the contrast is so pleasing. I have my eye on this.
4  Community / DevLogs / Re: Trashomancer - An online COOP trashy monsters roguelike on: May 20, 2016, 09:27:37 AM
Very nice looking game. It caught my attention right away. I love your whacky character designs, your choice of colours and the excellent animations. Looking forward to more!
5  Community / DevLogs / Re: SCREENSHOTS on: May 19, 2016, 10:17:32 AM

Trying different weapon types.
6  Community / DevLogs / Re: Leilani's Island on: May 19, 2016, 10:13:07 AM
This game looks amazing. Everything is consistent and even the menus reflect the style of the game. Looking forward to more.  Kiss
7  Community / DevLogs / Super Console Kid on: May 19, 2016, 08:54:16 AM


Dragged into the digital world of video games.
A kid must fight his way through waves of enemies
with his powered sneakers.



I started this project in 2011, slowly working on it in my spare time. Now I'm dedicated full-time to finishing it. I'm working on single screen scenes with enemy waves, similar to Curses 'N Chaos, but would like to expand the game with more traditional platform levels in the future. The game has similarities with Downwell and an unusual control scheme similar to Flappy Bird, as weird as that sounds Smiley Note that, even though I'm inspired by those games, they didn't exist when I started this project so I strive to make Super Console Kid it's own original game.


Animated GIFs


Title screen

Jump on enemies. Try not to touch the ground

Weapon power ups

Craft your powered sneakers


Development Videos

I make video diaries to document the game's progress.
Here's the latest entry:





8  Community / DevLogs / Re: HomeGrove (Zelda/Metroid/Kirby-like) <warning many gifs> on: May 17, 2016, 08:55:43 AM
Nice! I always enjoy your streams. This is shaping up to be an awesome game.
9  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: May 15, 2016, 09:04:09 AM
Hello TIGSource friends,

I'm the sole developer for the game Super Console Kid. I post DevLog videos on YouTube, but I always come here for inspiration. As a lurker for years, I now decided to register so I can also contribute to the forum. I'm very excited to join you all.
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