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March 13, 2024, 04:23:36 PM

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21  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: May 05, 2018, 09:38:31 PM
NICE



Subscribe to the Modlands Youtube Channel HERE: https://www.youtube.com/channel/UCLRJylnZvZIEeRkDc5_3ATA

NEW VIDEO DEVLOG COMING SOON!
22  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: May 04, 2018, 11:25:57 PM
This week's new experimental build is up now! It adds a lot to the room-building system, and a lot of nice polish for the tooltips Smiley

Read this blog post to hear about the great progress on the rooms and buildings of Modlands!

https://twitter.com/modlands/status/992665943217131520


23  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: May 02, 2018, 12:23:08 AM
The next build of Modlands will have nameable rooms :D There will be more room types, and you'll be able to assign new room names, and new room owners, through a simple UI window. Smiley

24  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 29, 2018, 11:15:36 PM
A new Devlog Video is up!!!



25  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 20, 2018, 10:32:35 PM
This week's new build is up! Check out the log here, and follow me on itch.io for weekly updates!  Smiley

https://triplejumpgames.itch.io/modlands/devlog/31355/0516a-experimental-build-3d-hairstyles

Big thing this week: 3D hairstyles! And they're moddable! :3

26  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 19, 2018, 02:33:40 AM
Check out the highlights of this stream, where I added jumping movement styles, and frogs! Smiley




27  Jobs / Offering Paid Work / [PAID] vectorized logo for Modlands! on: April 18, 2018, 02:55:34 PM
Hello, I'm making the game Modlands - it's a social colony sim where people in the Twitch chat can control individual colonists! Check it out here: https://triplejumpgames.itch.io/modlands

I want to make a nice, consistent vector logo that I can resize for assets on various sites, since I have a Twitch Channel, YouTube Channel, Twitter, etc. and they all take different sizes of banners and such. This is a paid work-for-hire where I'll be buying the copyright of the logo.

I know basically what I want, but it would be great to find someone who can discuss / sketch out a couple possibilities with me before making the finished thing. If you have a portfolio of logo work you've done before, that would be very helpful! Smiley

-Henry Schmitt
28  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 16, 2018, 02:35:15 AM
This week's video devlog is up! Mostly just working towards the Springtime Update build!  Smiley




29  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 14, 2018, 07:24:24 PM
Thanks! Sure! Smiley You should check out the Discord at discord.gg/modlands  Coffee
30  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 13, 2018, 02:26:04 AM
Today's stream was mostly a gameplay stream - started building a world called Easter Town with folks in the chat! This world has stuff in it that I'm working on for the upcoming Springtime Update!




31  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 11, 2018, 09:54:09 PM
In today's devstream, I did a first pass on flower vases for the upcoming Springtime Update, and added cherry blossom grass!




32  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 10, 2018, 10:32:09 PM
I've started doing daily edited versions of the devstream for people to watch on Youtube! Here's today's - I added the Easter Bunny and got it spawning Easter Eggs, for the upcoming Springtime Update!




33  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: April 08, 2018, 03:55:58 AM
Another experimental build is up! This week, I've added custom biome settings!




34  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: March 26, 2018, 02:48:50 PM
That's great! Thanks for all the feedback! A lot of these are things that I'm actively working on right now - like the tooltip stuff, that's getting a lot more detailed.

In the experimental build now, I'm working on some adjustments to how saves are handled, so a save is no longer tied to a mode - you can build a world in the Editor, and then play it in the normal way. You can also open any world file in the Editor, make changes, and save it under a different name - this will disable Achievements in that world, but it allows you to fork them and try different approaches.

The big thing I'm working on in the background of the weekly updates now is a change to the core game that will make the controls a combination of colony-sim and RTS. I'm also going to speed up the colonists' movement considerably, while making them take longer to do work on objects (so giving them better gear will be meaningful). I think this is going to make the gameplay a lot more easily readable and the colonists should feel more reactive.

Here's this week's video for the latest experimental branch updates!!!





35  Community / DevLogs / Re: Modlands - now in Early Access on itch.io! on: March 20, 2018, 01:23:11 PM
Hmm, would the arrow keys for scrolling be good for you?

Right-mouse button was actually the main camera scrolling control for several months! Maybe I'll bring it back, since I'm doing a big control iteration now. Smiley

Blocks don't stack on top of each other - you just build a rectangle with a doorway and a bed inside to create a house (a jingle and effect will play when the game recognizes it as a valid home).

The initial loading time is on my list of things to address in the near future - I want to spread that out a bit more, and show an immediate startup screen.

Thanks for the feedback!  Toast Right
36  Community / DevLogs / Re: Modlands - EARLY ACCESS JAN 18 ON ITCHIO!!! on: March 19, 2018, 10:42:45 PM
This week in Modlands development: first pass of Achievements! And tile painting in the Creative Mode!




37  Developer / Playtesting / Re: Play Modlands today! on: March 19, 2018, 10:41:19 PM
Thanks! Well, at the moment, having multiple lights in one area is the thing that has the biggest impact on frame rate, so I'm looking for cheaper ways to have numerous lights.  Smiley
38  Community / DevLogs / Re: Modlands - EARLY ACCESS JAN 18 ON ITCHIO!!! on: March 10, 2018, 11:58:09 AM
This week's new build of Modlands has big updates to Creative Mode!

Visit the website at www.modlands.com and sign up for the newsletter to get new updates every week on Modlands development!!!



39  Community / DevLogs / Re: Modlands - EARLY ACCESS JAN 18 ON ITCHIO!!! on: March 05, 2018, 01:40:10 PM
This week's Modlands devlog is up! Mostly bugfixes and performance improvements this week!




40  Community / DevLogs / Modlands - now in Early Access on itch.io! on: February 24, 2018, 08:30:37 PM
Resource collection and new Twitch commands in the latest build of MODLANDS!

Visit the website at www.modlands.com and sign up for the newsletter to get new updates every week on Modlands development!!!




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