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Community / DevLogs / Re: Modlands - EARLY ACCESS JAN 18 ON ITCHIO!!!
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on: February 04, 2018, 02:43:53 PM
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Btw here are some nice gifs of this week's container UI and quality-of-life improvements to worldbuilding.   Container UI  Hold LMB and move the cursor while carrying a stack of terrain or walls to "draw" in the world w/o extra clicks   Hold Quickgrab and move the cursor to pick up only objects or tiles of the same type - good for clearing up areas and gathering specific things!
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Community / DevLogs / Re: Modlands - EARLY ACCESS JAN 18 ON ITCHIO!!!
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on: January 28, 2018, 01:57:45 AM
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Weekly Devlog #15 is up with a new video!
I've been polishing controls to be a bit more intuitive, and working on the first pass of an auto-camera director that will let people do always-on streams of their worlds. This coming week, I'll be adding more specific commands for the Twitch users, so they can do things like collaborative building and survival, without the streamer having to be present. I'm looking forward to setting up an always-on, 24/7 Modlands stream on twitch.tv/modlands!
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Developer / Playtesting / Re: Play Modlands today!
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on: January 18, 2018, 04:30:52 PM
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Today on the Modlands stream, we're building a new world! Join the channel, create a Twitch character, and hang out!!! twitch.tv/triplejumpgames at 6PM PST!!! 
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Community / DevLogs / Re: Modlands - NEW TRAILER!
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on: January 06, 2018, 02:23:21 AM
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Weekly Devlog #12 is up with a new video!
Major developments this week: -turrets, a new mob (skeleton), and medkits -hardcore mode (survival gets progressively harder from night 1 to 100) -shareware version added! -lots of new Patreon characters and additions to the Hall of Backers!
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Community / DevLogs / Re: Modlands - NEW TRAILER!
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on: December 29, 2017, 11:00:51 PM
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This week's devlog is up! Lots of new stuff this week:
* Twitch colonists got tons of new commands: !get !drop !eat !throw, & !attack. We had a lot of fun testing these in the playtest streams! * Mobs spawn at night in survival mode and fight the colonists! This is going to add a whole new dimension to survival mode, as I'll soon be adding turrets, traps, and equippable weapons for the colonists to defend themselves! * Winter Holiday Update is in - you can now create Xmas Worlds from the front-end, with tons of snow and Santa Claus dispensing presents!
Check it all out in the video devlog:
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