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1411259 Posts in 69320 Topics- by 58379 Members - Latest Member: bob1029

March 26, 2024, 01:45:39 PM

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1  Community / DevLogs / Re: Dynasty Feud - 2D Local/Online brawler on: February 17, 2017, 11:38:56 AM
It looks fun, with very crazy multiplayer.
I look forward to the release.
2  Community / DevLogs / Re: Don't Kill Her | An oddly cute indie game featuring a seemingly dead woman. on: February 17, 2017, 11:03:32 AM
I play the demo. 
The art direction is lovely.
I look forward to the release.
3  Community / DevLogs / Re: Lifter - dayglow NES-like action platformer on: February 17, 2017, 09:47:28 AM
The art style is so cool! Kiss
Is it a mix of Bionic Commando and Castlevania?
4  Community / DevLogs / Bloody Mice on: February 16, 2017, 11:24:27 AM
Hi devs
I'm new here, so let me introduce: I'm a newbie developer and I'm here to exchange experiences and share my first steps as a game developer. Coffee

This is Bloody Mice, a very early development stage game, I'm doing in Unity.



The idea is kill rats that infest the levels, the player can rotate the environment lightly causing certain objects to move.

I'm still not sure while the art style, it's all very conceptual, art is not my specialty.

I started with this example using basketballs. I did it all in two weeks. Ninja If you want to test, feel free to contact me.



What kinds of situations and power-ups would be interesting?
Is it better to explore the gameplay with basketballs?
How do you imagine a multiplayer mode in this game? Is it easy to create multiplayer games using Unity?

I count on your suggestion for possible mechanics that can be implemented. Smiley
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