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March 29, 2024, 08:45:35 AM

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1  Developer / Business / Re: Localization - is it worth it? on: October 10, 2017, 05:18:10 AM
Thanks a lot, really glad you appreciate the content from our blog! Hand Thumbs Up Left
2  Developer / Business / Re: Localization - is it worth it? on: October 10, 2017, 04:02:58 AM
You're welcome anytime, Fat Pug Studio! Beer! Give us a shout when your game's ready for localization Wink

France, Italy, Spain and Russia do have a relatively low English proficiency, so localization is almost mandatory if you want to make the most of these markets.
3  Developer / Business / Re: Localization - is it worth it? on: October 10, 2017, 03:48:28 AM
Localization will be worth it if:

- You're targetting casual gamers - Casual gamers are... casual. Their English proficiency is usually much lower than hardcore gamers. Your store description alone will filter them out if it's in English only, so localization matters a lot for them.

- Understanding the game is essential - If you have to explain gameplay mechanics or if you're telling a story, consider localization or people might get frustrated and leave bad reviews because they can't play the game or fully understand it.

- There's a potential audience for your game in foreign markets - Do some market research to see if similar games do well in certain markets, if there's a lot of competition, if you can have visibility, etc.

- Your game already has some visibility - If it doesn't, localization will still help it reach more people, but it won't do miracles either and you may not get ROI.

- It's well executed - This point is especially key if your game is narrative-heavy. Sloppy translations ruin the experience, so make sure you get quality translations.


If you're interested in reading stories on that topic, we recently asked 3 indie studios if localizing their game was worth it: http://www.leveluptranslation.com/single-post/is-it-worth-localizing-an-indie-game

4  Developer / Business / Re: Is it ok to do Store Localization only? on: October 10, 2017, 03:23:57 AM
Hey Nijigames!

As a general rule, it's always better to localize everything, but if you don't have the budget for a full localization, it's perfectly acceptable to only have your storefront content localized.

If you only localize this though, make sure it's clear for potential buyers that the in-game text won't be localized, otherwise, some people might feel cheated and leave you awful reviews for that.

I manage a team of game translators and we actually discussed this point in a blog post focusing on localization-related stuff that can annoy players: http://www.leveluptranslation.com/single-post/how-you-put-off-gamers-with-careless-localization
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