Hello there! 
I'm Khide, and I've been hobby-developing games since I was a kid. Even though I've always felt it's what I'd end up doing, only recently did I really begin working to make it my career!
I've always loved creating things, be it singing, dancing, woodworking, papercrafts, or games! The process of bringing joy with something of my own creation is a constant inspiration to me.
Experience:I have spent the last 5 years developing mainly with C#, Unity, and Monogame, but a custom engine works just fine for me! I have basic knowledge in quite a few other languages
(Java, C, Lua, JS, Python...) and am a fast learner, so if you have something else in mind I'm all ears.
I released my first commercially available game back in Mid-January by the name of
A Walk Along the Wall, and am hard at work on my next game (a character-driven physics-based dungeon delver with heart)!
My brain naturally leans towards optimizing anything it touches, so if you're having problems with framerates I'd be happy to help!
When I care about something, I dedicate myself to it, and that stays true for games! If you have an interesting idea, setting, or characters that you want to do justice to, don't hesitate to message me at
[email protected] (or on Discord as
New Sock Smell #6774)! I love to talk about weird creatures & worlds, so if you want to spit-ball just give me a call.

