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1411125 Posts in 69302 Topics- by 58376 Members - Latest Member: TitanicEnterprises

March 13, 2024, 12:38:54 PM

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41  Community / DevLogs / Re: Friday Night Macho Showdown on: July 16, 2018, 01:01:52 AM
Love the concept! But the initial levels look way too similar to Broforce. I'm sure you guys got lots of inspiration from it, but i would at least change the color palette a bit to differentiate yourselves from other games. In this day and age, it is very important to stick out!

Keep up the good work!
42  Developer / Art / Re: Mood/Concept of character for new game on: July 16, 2018, 12:27:35 AM
The technique is beautiful and the style is absolutely professional-looking and gorgeous, however, i'd try to make the models less generic and add some personality and uniqueness to your player's avatar!

Regardless, great work.
43  Community / DevLogs / Re: MoonQuest (OUT NOW!) on: July 15, 2018, 11:37:17 PM
EA release!

Sorry for the potential obvious question, but what exactly is an EA release? I keep hearing it everywhere  Who, Me? Who, Me? Who, Me?
44  Developer / Playtesting / Re: Game Name Clinic - I will rate your game's name on: July 13, 2018, 07:32:56 AM
What do you think about the name "Supera Mortem"?

I'd avoid using hard to understand titles for your games. After all, they are the first interaction between players and the experience. I'd call it "Beyond the Hunt" to evoke the death of the adventurer and opens up the possibility of talking about death in a serious or poetic way.
45  Developer / Business / Re: Building a marketing tool for indie game developers. Looking for feedback. on: July 13, 2018, 04:26:23 AM
Subbed! Looks useful Smiley
46  Developer / Business / Re: Why I call my roguelite a roguelike on: July 13, 2018, 04:23:48 AM
Very true. At the end of the day, nobody really cares about what the purists think, and certainly not your players.
47  Developer / Business / Re: Indie Game Marketing vs PR Discussion on: July 13, 2018, 04:18:20 AM
Saving for later, looks interesting!
48  Community / DevLogs / Re: My Time at Portia - Casual Simulation RPG (Now on Kickstarter) on: July 13, 2018, 02:18:14 AM
 Who, Me? Who, Me? Who, Me? Who, Me? Who, Me? I love the look of this game... And i've been waiting my whole life for a cooler AC/Harvest Moon game. Following!
49  Community / DevLogs / Re: Driving Survival game on: July 13, 2018, 12:27:23 AM
The game looks sick! Following!
50  Community / DevLogs / Re: Forager - (Zelda + Stardew) on: July 13, 2018, 12:24:11 AM
Looks awesome! Following!
51  Community / DevLogs / Re: Cogmind (sci-fi robot-themed roguelike) - BETA RELEASED on: July 13, 2018, 12:08:40 AM
Looks awesome! Following!
52  Community / DevLogs / Re: The Tavern - A Fantasy Management Game on: July 12, 2018, 05:50:22 AM
Looks interesting! Hope you keep on updating Smiley
53  Community / DevLogs / Re: Pale Meridian [aRPG] on: July 12, 2018, 05:48:46 AM
The game looks amazing, keep up the good work Smiley
54  Community / Townhall / Re: Hey what's your ITCH.io? on: July 12, 2018, 01:50:18 AM
Mine's https://vikepic.itch.io/, but i don't really have much stuff in it... maybe if you subscribe you'll discover something cool... in 2 or 3 years  Beer! Beer! Beer!
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