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1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 02:10:40 PM

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61  Community / DevLogs / Whiskers & Wags - a plaformer "clean-em-up" on: July 02, 2019, 11:02:32 AM
Hello! I am here to showcase my new game, Whiskers & Wags, a beat-em-up with an emphasis on cleaning up various locations, fighting tons of filth-based monsters.





Here are the 2 playable characters: Rote(dog) and Twinkelen(cat)

Their playstyles will be similar but distinct, each with has their own role.
Twinkelen cleans interiors (dusting, mopping, spraying) while Rote handles the outside work.(trash/debris removal)

Twinkelen in action:





Each character will have a large moveset with many options at the player's disposal.
For instance, Twinkelen is going to have 4 main tools to start with but you can unlock more as you go.



Release Date: TBD

DEMO AVAILABLE: https://aw0.itch.io/whiskers-and-wags


62  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: December 09, 2018, 04:31:30 PM
Hey there! Got some new stuff to show!

Firstly, Rote has gotten a major upgrade. 



Now, I reveal the second playable character, Twinkelen!



Various enemies, interactables and decor.










aaaand lastly I've give you all silly tidbit:



I have a LOT more to show later but until I get a bit more stuff done, I'll just leave ya with this for now. Many many changes and improvements have been implemented to the project and I look forward to showcasing them real soon. Smiley
63  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 23, 2018, 07:17:12 AM
Another baddie I want to introduce you to is Saku, ninja monkey(Japanese Macaque) action figure. Ninja



This warrior has been on the cutting end of many blades during playsessions with his owne, covered in battle scars that he wears with pride.



His face mask can be pulled up and down via a switch on the side of his face.


Saku's also got 2 partners, who you will get to see in upcoming posts. Stay tuned Wink
64  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 23, 2018, 07:05:51 AM
Some new enemies on the horizon  Blink

Here's the new first mob you'll face:



The Squeam Creams (the squeam comes from squeamish), made entirely out of the essence of ice cream. They can swarm you pretty easily but are just as easily dealt with. Water takes 'em out real quick. They come in all sorts of varieties, some with unique abilities to make them stand out from the horde.







I'll start off only adding simple flavors of them but as development continues I'll be able to put in a good handful of different Squeam types.
65  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 17, 2018, 04:12:19 PM
I really like the look of this so far. And, personally, I think the pixel art looks nice.

Thanks man! Smiley
66  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 17, 2018, 09:18:31 AM
So it seems your makeovers have increased their height by x2. What were your considerations? Was the previous size too small and difficult to hit?

Yeah, I'm starting to get a feel for the kind of art style I wanna go for now. So, I feel more confident about adding more detail and give the enemies more variety in size. Since the game is gonna be able to played at a rather fast pace, I want them to be easily readable and distinguishable. Plus, its a visual reminder that the player is only a kid haha. (the player character's size is going to be adjusted to fit the updated style tho)
67  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 15, 2018, 08:31:02 PM
Ovia, the fox doll, has finally received a makeover! Is the tallest one of the gang and is one of the tankier ones. She can't hear ya but she can see you pretty well. Stay out of her line of sight and you'll be fine.



68  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 15, 2018, 08:28:01 PM
really neat sprites! its always awesome to see like, asset improvements in game projects over time

also cant wait to see the powerups in action!

Thanks man Smiley Will record some gifs soon.
69  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 09, 2018, 06:26:19 AM
the artworks -> amazing
the pixel art -> not so good

Only way to get better is if I keep at it. Smiley
70  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 08, 2018, 03:31:26 PM
Hello all, I’m back with some in-game assets! :D been working hard on these all week.

Here we have some assorted Ravennas.



Evolution of some of the sprites. (the first 2 were from the original build of the game back from years ago)



Various items and power-ups

- Water bottle ammo + soda (buffs stats for a short period)
- Power / Fire Rate Boost
- Friend-in-the-Box (spawns random ally characters to aid you in battle)
- Bottle dispenser (can drop ammo)






And finally, we have the animation for the Friend-in-the-box  when its active.



Can’t wait to show some gameplay footage with all this implemented. Next time. Wink
71  Community / DevLogs / Re: CROSSBOLTS: a heavy metal inspired shoot 'em up on: October 02, 2018, 10:31:36 AM
Hey this looks really cool! :D Great work so far Hand Thumbs Up Right
72  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 02, 2018, 10:21:25 AM
Thanks guys! Hoping to have some new assets to show off soon  Grin
73  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: October 01, 2018, 12:47:50 PM


Hey there, back with some new concept art, this time focusing on the items and other mechanics to be found in the game.

(Ammo modifiers)

Hot water gains pierce, damage+, damage over time for water trails

Cold water gains freeze, slows enemies, trails freeze for a short time

Soap water bubbles build up on enemies shot at, trails are really slippery

Power Drink water is electrified, damage++, stuns enemies

Toy Summons These will contain a random toy-based ally to help you fight or support you in other ways.

Keys will come in different forms, each with a different function. (Will expand on this later)

Vending Machine (V-Matic) is your main source of new items. Select items holding arrow + key combos (up + J, down + L, etc.)
74  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: September 02, 2018, 11:24:05 AM
Hey guys, I'm back with more updates!  Smiley




Say hello to the Sheet Ghosts! They’ll pass through any terrain so watch out.



After being soaked with water, they'll fall to the ground and make a splash, damaging nearby enemies.
(Next will be animating the cloth as they float)

Another thing I've been working on is water balloon juggling



Every weapon can be used to alter the trajectory of a water bomb. This will allow for me strategies and just plain ol' fun moments.  Grin
75  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: August 03, 2018, 02:09:56 PM
Heyyy, long time no see! I haven’t had much to show lately but here’s some progress on one of the robot enemy types.

These guys fire large foam darts at the player. (be sure you have eye protection lol) Heavily armored but not much mobility.



Ravenna, the blind doll, has received a major facelift.



Did I mention that she is dramatic? Because she really is. Even in defeat, Ravenna puts on an act for all to see.



New bomb type - Geyser Balloons. These will linger for a bit and do less damage than the regular bombs. Good for crowd control.

(also the house is starting to get proper tiles and such :D)



76  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: July 23, 2018, 06:33:55 PM
heeeeeey nice work! Any demo planned?
popping by to follow your thread Wink

Thanks man! :D

I do have a public demo planned. It'll be after I can get a mostly functioning first level done. Still have a few mechanics to set up and a handful of assets to make.
77  Community / DevLogs / Re: 99999 - a 2D high-score platformer/arena-shooter on: July 23, 2018, 06:31:49 PM
Ah, nice! Smiley lookin' forward to seeing the progress.
(I'll answer your question to your reply on my thread)
78  Community / DevLogs / Re: HyperSplash - platformer SHMUP with water guns on: July 23, 2018, 08:13:42 AM
Looking good! Really like the design of the one-eyed cat!

Thank you! :D

Man this looks cute. Cant wait where it goes from here...also water + somethinge elctric sound fun Tongue

Thanks! ^^ I look forward to showing that off too lol
79  Community / DevLogs / Re: 99999 - a 2D high-score platformer/arena-shooter on: July 23, 2018, 08:11:45 AM
I played the demo last night, was a pretty solid experience so far Smiley Great job on the UI and main gameplay. Only things I'd suggest is giving more feedback to taking damage (a few times I didn't realize that I had been hit) Adding a red flash to the character or some hit sparks would do the job.  Good work all around!
80  Community / DevLogs / Re: 99999 - a 2D high-score platformer/arena-shooter on: July 19, 2018, 10:59:17 AM
Thanks! Grin  HyperSplash looks really good, I can see the similarity between our projects.
[/quote]

haha thanks, was thinking the same XD I'll be sure to try out the demo soon.
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