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1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

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1  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: June 12, 2020, 11:46:58 PM
We're thrilled to announce we've partnered with Team17 to bring you The Unliving!



2  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: December 13, 2019, 10:41:21 PM
A first sneak peek at The Unliving's gameplay. We finally got to the point where we can show you how the game is played. There's still a lot of work and updates ahead, so stay tuned, Necromancers!

https://i.imgur.com/Dign7h8.mp4
3  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: September 27, 2019, 11:48:31 AM
We've made a post about enemies that our players will meet in The Unliving. Hope to hear your feedback about it:

https://steamcommunity.com/games/986040/announcements/detail/1586880347210899410
4  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: July 26, 2019, 07:16:22 AM
A cozy country house where our peasants will spend their evenings after the hard work on the farm:

5  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: July 18, 2019, 09:38:56 PM
We added in-depth game FAQ, so hopefully this answers a lot of your questions:

FAQ – July 2019
6  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: July 13, 2019, 05:10:11 AM
Thanks) We put a lot of efforts into our art and visuals.
7  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: July 11, 2019, 11:02:00 PM
Braziers like this one will allow enemy archers to use fire arrows instead of regular ones when they stand nearby:

8  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: July 05, 2019, 11:07:15 AM
Our recent progress on large destructible fortifications that your legions of the dead will have to storm. What do you think of this tower destruction?

9  Community / DevLogs / Re: Screenshot ▸Saturday◂ on: June 28, 2019, 11:39:21 PM
We made a huge step forward in creating locations of The Unliving. The new Swamplands look much cooler now, don't they? Wading through this place you'll notice some of these shrines waiting for you to uncover their true purpose:


The Unliving in Steam: https://store.steampowered.com/app/986040/The_Unliving/
Twitter: https://twitter.com/TheUnlivingGame
Discord: https://discord.gg/QMzDEwE

Development Thread on TIG: https://forums.tigsource.com/index.php?topic=66499.0
10  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: June 28, 2019, 11:38:34 PM
We made a huge step forward in creating locations of The Unliving. The new Swamplands look much cooler now, don't they? Wading through this place you'll notice some of these shrines waiting for you to uncover their true purpose:

11  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: June 13, 2019, 12:32:29 PM
This is one of the numerous stump-houses where predatory amphibian creatures of The Unliving's Swamplands dwell and hunt down their prey.

12  Jobs / Portfolios / 2D Game Art, 3D Modelling, UI, Animation for your games – RocketBrush Studio on: May 20, 2019, 08:48:04 AM
Hi, everyone! We are RocketBrush Studio – a full-cycle game art production company from Russia. We create 2D game art, 3D models, UI, animation and video for mobile, PC and console game developers who focus on making commercially successful projects worldwide. We are proud to have 100% successfully completed projects on Upwork and verifiable feedback from our customers.

Check out our portfolio on Behance: https://www.behance.net/rocketbrush

Our Instagram: https://www.instagram.com/rocketbrush_studio/

Video Showreel of our projects:



Upwork profile: https://www.upwork.com/agencies/~013c75fac4a1f6c056

Our website with more of our works and feedback of our customers: http://rocketbrush.com


We can maintain your game with a constant flow of high-quality assets. One of the main benefits of outsourcing your game art production to our studio is that we adopt US/EU standard of work, we constantly raise the level of expertise of our artists, hone our workflow, and at the same time – offer our customers sane rates that are average for our region (Russia and CIS countries).

Don't hesitate to drop me a message or write directly to [email protected] to discuss your project and get an estimate for the game art task you may have in mind!

Cheers!
13  Developer / Business / Working for China-based studios as an outsource team - pros and cons? on: May 20, 2019, 08:29:29 AM
Hi, everyone! Our studio (game art production) contemplates an opportunity to work for Chinese game developing studios. But it's incredibly hard to reach out to the local developers out there. Does anyone have experience or advice from where to start? Maybe some Chinese-English (international) forums where some contacts can be found?
14  Developer / Design / Gameplay features of a roguelike, that get more attention from the streamers on: May 13, 2019, 08:53:19 AM
Hi, everyone! Can you name 3 factors or gameplay / features / mechanics, that make the game more interesting for the streamers / YouTubers to cover? Examples: last moment save, scare jump, sudden death etc.

My interest lies mostly in roguelikes area and their kinds so roguelikes-related examples will be highly appreciated. Thank you.
15  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: May 01, 2019, 08:16:09 AM
Even though our game is about fighting for the Dead, we really enjoyed the Long Night. Did you?

16  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: April 25, 2019, 08:21:30 AM
We have not yet trained the undead to kill peaceful creatures such as chickens, so these two are having a good time together while they can!

17  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: February 10, 2019, 09:33:51 PM
Would you like to have the official PC wallpaper of The Unliving?



Grab it in 1440p size here: https://i.imgur.com/2gX6quL.jpg
18  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: January 29, 2019, 11:49:51 PM
We're glad to tell you that we've launched our official Discord server! Join to see our work-in-progress updates on The Unliving or just have a friendly chat with the devs:

https://discord.gg/wGFchxT

19  Community / DevLogs / Re: Screenshot ▸Saturday◂ on: January 25, 2019, 10:40:31 PM
Today we'd like to share the fire effect that we are working on in The Unliving – our rogue-lite pixel art game in the development:



Don't forget to wishlist The Unliving on Steam: https://store.steampowered.com/app/986040/The_Unliving/

Follow our TIG devlog: https://forums.tigsource.com/index.php?topic=66499.0
20  Community / DevLogs / Re: The Unliving – a rogue-lite action, where you raise the armies of the undead on: January 25, 2019, 10:38:56 PM
Check out this fire effect that we are working on in The Unliving – our rogue-lite pixel art game in the development:



Don't forget to wishlist The Unliving on Steam: https://store.steampowered.com/app/986040/The_Unliving/
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