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1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 01:49:45 AM

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101  Player / Games / Re: Strategy Games on: November 17, 2021, 02:16:41 PM
I dont consider phone strategy games as actual strategy games,more like cheap apps pay to win. But pc strategy games that is entireley another thing, very good stuff
102  Developer / Design / Re: Food For Thought: Perspective on: November 16, 2021, 06:57:13 PM
The video choice is weird
103  Community / DevLogs / Re: Bloodlust 2 - Vampire RPG on: November 16, 2021, 02:11:30 PM
Just droping by to ask how is the new development scope path going
104  Community / DevLogs / Re: Chrysalis - Nature-based tower-defense/survival RPG on: November 15, 2021, 04:24:02 PM
I must admit, this is an interesting theme  Smiley
105  Community / DevLogs / Re: Chromosome Evil - RTS & Horror on: November 14, 2021, 10:44:23 AM
I belive it is common sayng that development time is always x3 times as much as you calculate
106  Community / DevLogs / Re: Robot Unknown [working title] on: November 08, 2021, 07:45:30 PM
The first robot design say tank build, robust, big health, slow, while this new one expres build for speed.it is nice how much you ca tell just by looking on design
107  Developer / Design / Re: Food For Thought: Perspective on: November 08, 2021, 02:08:27 AM
Game design has never been more stagnant, people have forgotten about the rivers of sounds behind the written and thought theories of music. What I mean by that is, it may seem as if humans have already discovered the entire possibility range of games - but they have not. To be honest, they really really haven't.
That's true, but that is not the problem. The problem is the catering to an audience. An authentic game doesn't cater to an audience, it creates it.

Wise statement.
108  Community / DevLogs / Re: Robot Unknown [working title] on: November 08, 2021, 01:59:32 AM
Your art is fine and i like this new robot design
109  Community / DevLogs / Re: Tourney - The medieval tournament simulator on: November 07, 2021, 07:53:41 PM
Congratz on the release! Where can I find any gameplay videos on it?
110  Community / DevLogs / Re: Codename: Mystery Babylon - Tactical RPG on: November 07, 2021, 07:45:50 PM
Your project looks very fresh and unique
111  Community / DevLogs / Re: Chromosome Evil - RTS & Horror on: November 05, 2021, 02:45:51 PM
Having such huge bosses is a big +, but are you sure you are not giving away to many spoilers?
112  Community / DevLogs / Re: Robot Unkown [working title] on: November 04, 2021, 06:52:41 AM
Interesting design, is your robot visual inspired by hower robot from fallout?
113  Community / DevLogs / Re: Redemption of the Damned - PC survival horror on: November 03, 2021, 06:12:19 AM
Amazing quality. How much time it took to develop the game so far?
114  Community / DevLogs / Re: Chromosome Evil - RTS & Horror on: November 02, 2021, 08:17:47 AM
I chekd the devblogs of the other developers, they all seem to have major tactic or rpg elements to their projects, is that also a pathern ?  Noir
115  Community / DevLogs / Re: Chromosome Evil - RTS & Horror on: October 26, 2021, 05:04:38 PM
I understand, I am still looking forward to see the final results
116  Community / DevLogs / Re: Bloodlust 2 - Vampire RPG on: October 25, 2021, 05:53:59 AM
Great comeback
Those character portraits look very good
117  Community / DevLogs / Re: Chromosome Evil - RTS & Horror on: October 18, 2021, 01:12:24 AM
Amazing work Beer!

Is there any other way to test the demo if we are not part of your discord room ?
118  Community / DevLogs / Re: Plaguepunk Justice on: October 05, 2021, 10:19:14 AM
Anymore news about this?

Plaguepunk Justice was released on 11th April last year!

https://store.steampowered.com/app/1014270/Plaguepunk_Justice/

Congratulations!

I Will chek it out.
How did the release went? Also have you planned to share any post-mortems in the future?
119  Community / DevLogs / Re: Chromosome Evil - RTS & Horror on: October 05, 2021, 10:16:35 AM
Thats a lot of work.
How many houres of gameplay will there be?
120  Community / DevLogs / Re: Bruisers - 2d retro boxing game on: October 04, 2021, 01:33:07 AM
I just noticed that the camera movement along with the paralax effect make all look more dramatic and have more deepth.
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