Hello community, I am glad to see that there are already people interested in our game. It is always nice to receive encouraging words.
DISCLAIMER: this is not meant as an official post, but rather as a way for me to take part in the discussion. For the official post you have to wait until Friday.
As an oldtimer, this reminds me of my Might&Magic days
As an old-timer myself, I can see how it reminds of Might&Magic, with the way characters are displayed and how the first person dungeon exploration works. On top of it, the fact that the same character can use different attacks based on the weapon he or she is wielding also reminds of the said game. Strangely enough, Might&Magic was not even among those that inspired us, at least not among those we explicitly mentioned when brainstorming the game concepts.
As Joseph previously mentioned, the battle system is going to be turn based, which is slightly different from what you would expect from the games mentioned above. However, our goal was that of giving out the same vibe as those old-school games; if we managed to remind you of them with just a few posts, I consider it a huge success.
These days we are working on the battle system, trying to make it smooth and focusing our efforts on intuitiveness. We do want to give out the same vibe as old-school games, but we also want to create something that is easy to understand, where players are not forced to spend many hours just to learn how the game works. Hopefully, we will soon be able to show you a screenshot of how it looks like in game, rather than a mock-up image, I hope it is going to be satisfactory.
I couldn't agree with you more on spending many hours just to learn the basics of the old games back in the day

Sounds great, can't wait to see some screenshots! That first boss looks sick though
