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1411522 Posts in 69377 Topics- by 58431 Members - Latest Member: Bohdan_Zoshchenko

April 28, 2024, 12:40:10 PM

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TIGSource ForumsDeveloperDesign
Pages: 1 ... 47 48 [49] 50 51 ... 67
Subject Started by Replies Views Last post
Mathematical design behind XP-based level systems eiyukabe 9 1684 Last post May 25, 2011, 06:58:45 PM
by RCIX
Card battle system Tumetsu 4 1531 Last post May 21, 2011, 07:10:12 AM
by Tumetsu
Self contained mechanics Sock Puppet 9 1528 Last post May 18, 2011, 01:01:36 AM
by Sock Puppet
Commanding your Party Theophilus 15 2236 Last post May 15, 2011, 07:47:40 AM
by Theophilus
Game design techniques you can use in any game to make it tons better « 1 2 » vinheim3 30 6957 Last post May 14, 2011, 12:00:43 AM
by vinheim3
Lost Forever Achievements AND MORE! starsrift 11 1311 Last post May 13, 2011, 12:21:12 AM
by vinheim3
Designing For User Generated Content oahassan 16 1990 Last post May 11, 2011, 06:24:21 AM
by Sock Puppet
Status Effects? Kegluneq 9 1937 Last post May 09, 2011, 06:16:23 PM
by jwk5
Ender's Game X3N 13 2392 Last post May 09, 2011, 08:20:16 AM
by X3N
The VV mood system. antymattar 17 3197 Last post May 02, 2011, 06:45:00 AM
by antymattar
Multiplayer Economies « 1 2 » synapse 22 2879 Last post May 01, 2011, 12:46:00 AM
by MrMog
Run Button « 1 2 » RayJack 33 3924 Last post April 29, 2011, 01:16:01 AM
by Shackhal
3rd person camera VERSUS walls DamienDe 1 1191 Last post April 28, 2011, 02:06:58 PM
by gimymblert
How do you decide what game you're going to work on? « 1 2 » eiyukabe 34 4749 Last post April 28, 2011, 09:02:34 AM
by Sakar
How to design games? No, really « 1 2 » yesfish 37 16995 Last post April 27, 2011, 10:26:28 AM
by Greg Game Man
Surpassing the Norm of Shooters « 1 2 » Theophilus 27 3996 Last post April 23, 2011, 12:02:55 PM
by aekeren
Final Fantasy + Street Fighter = ACTIVE TIME FIGHTER Lukas 7 1492 Last post April 20, 2011, 03:43:26 PM
by Lukas
RPG battles JasonPickering 8 1695 Last post April 13, 2011, 09:24:26 AM
by Theophilus
Level design for a TBS horror Muz 7 1966 Last post April 09, 2011, 02:51:06 PM
by Chipacabra
tutorials mooosh 14 2690 Last post April 06, 2011, 11:54:36 PM
by StephenM3
Strategy game design tergem 13 1823 Last post April 04, 2011, 06:09:49 PM
by tergem
16 Unique RPG Effects eclectocrat 9 2767 Last post April 04, 2011, 12:31:27 PM
by JasonPickering
Why did certain genres just die out? « 1 2 » Eugor 29 4033 Last post March 31, 2011, 07:33:37 AM
by Alistair Aitcheson
Fight Sleep? ToughMobileSprout 3 1203 Last post March 30, 2011, 06:17:19 PM
by Coz
Can a game make a person cry and some arguing too. <.< « 1 2 3 4 » antymattar 73 8092 Last post March 30, 2011, 08:59:25 AM
by antymattar
Setting for a Metroidvania « 1 2 » dspencer 21 3629 Last post March 29, 2011, 12:39:28 AM
by ஒழுக்கின்மை (Paul Eres)
So here's my idea for a game « 1 2 » antymattar 20 4459 Last post March 28, 2011, 04:45:52 AM
by antymattar
Mario/cavestory jumpin, the air walker and other decisions antymattar 5 1610 Last post March 26, 2011, 02:17:48 AM
by antymattar
Procedural map generation suggestions Derakon 15 2971 Last post March 25, 2011, 11:16:25 PM
by Derakon
Life Sim Games « 1 2 » Theophilus 29 5263 Last post March 25, 2011, 02:58:18 AM
by supershigi
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