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Last post |
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Mobile Games
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Brocklesocks
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9
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1656
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August 17, 2010, 02:05:58 PM
by X3N
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Infinite high score gameplay VS level based "story mode" gameplay
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ScsiOverdrive
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6
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1499
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August 17, 2010, 01:21:57 PM
by baconman
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Right to Left Gameplay
« 1 2 3 »
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B_ill
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46
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5991
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August 16, 2010, 02:30:36 AM
by jwaap
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Engineer / Wiring
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Dualnames
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0
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1077
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August 15, 2010, 08:09:14 PM
by Dualnames
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What would make a digging game fun?
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RyanT
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14
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3800
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August 14, 2010, 05:50:19 AM
by Sam
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The value of a design document and other motivational woes
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PlayMeTape
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10
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1883
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August 13, 2010, 07:40:48 PM
by Montoli
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Agile enemies in a platform game?
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runevision
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7
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1833
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August 11, 2010, 12:28:36 PM
by runevision
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Unpredictable Enemies in a Platformer
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Dozer
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8
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1917
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August 10, 2010, 02:38:06 PM
by Sorano
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RTS level design?
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RCIX
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5
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2331
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August 09, 2010, 05:09:59 PM
by gimymblert
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RPGs without dungeons
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Muz
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18
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3255
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August 06, 2010, 06:11:50 AM
by fraxcell
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Cow Get: A 2 hour prototype
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Theotherguy
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4
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1247
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August 05, 2010, 08:31:09 AM
by ScsiOverdrive
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Teamwork games
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ChrisD
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13
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2404
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August 04, 2010, 07:15:32 AM
by alspal
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Atmosphere in Two Dimensions
« 1 2 »
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AaronG
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29
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6823
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August 01, 2010, 02:04:32 AM
by nikki
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"Trying too hard" - how far to innovate?
« 1 2 »
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NMcCoy
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28
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6104
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July 31, 2010, 10:02:59 AM
by Vino
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Help! Design Suggestions for 2-Stick Shooter
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digitalgibs
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1
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1179
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July 29, 2010, 08:51:20 PM
by G-Factor
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Designing levels which encourage speedrunning
« 1 2 »
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Tumetsu
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28
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4940
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July 29, 2010, 06:08:37 PM
by XRA
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Awesome Ways to Die... In Games
« 1 2 »
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ink.inc
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30
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5124
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July 25, 2010, 10:42:05 AM
by s0
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What makes a beat em' up fun?
« 1 2 »
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UnemployedVillain
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26
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8107
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July 20, 2010, 10:24:32 AM
by Makai
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Trickster gameplay mecanics
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gimymblert
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10
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1854
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July 20, 2010, 04:30:00 AM
by gimymblert
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What Way is The Bridge?
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zacaj
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4
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1181
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July 14, 2010, 03:18:01 PM
by Paint by Numbers
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Mousewheels
« 1 2 »
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Cypress
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27
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4413
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July 13, 2010, 11:41:50 AM
by PsySal
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Do In-Game Instructions Break Atmosphere?
« 1 2 »
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ink.inc
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35
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4572
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July 07, 2010, 05:30:33 PM
by BlueSweatshirt
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Same Game, Different Gamepay Styles
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Sorano
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11
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1790
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July 02, 2010, 08:01:59 PM
by gimymblert
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If someone just emerged from a coma, would they make more interesting games?
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Greg Game Man
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18
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2823
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July 01, 2010, 03:13:20 PM
by gimymblert
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The value of ideas
« 1 2 3 4 »
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lansing
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61
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9648
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July 01, 2010, 08:53:33 AM
by droqen
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who are you playing in a game?
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tim_the_tam
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16
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3320
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July 01, 2010, 08:37:47 AM
by G-Factor
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"Horror games are not scary"
« 1 2 3 4 »
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Melly
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61
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10816
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July 01, 2010, 08:04:42 AM
by G-Factor
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The recurring bad game design tropes parade
« 1 2 ... 9 10 »
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Mikademus
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199
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28312
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June 29, 2010, 10:19:44 PM
by William Broom
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Intentional Bad Design
« 1 2 »
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Mogget
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32
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5252
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June 27, 2010, 01:26:56 PM
by s0
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Better historical settings for games
« 1 2 3 »
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William Broom
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47
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10007
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June 26, 2010, 02:40:39 PM
by Dustin Smith
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