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1411499 Posts in 69373 Topics- by 58428 Members - Latest Member: shelton786

April 25, 2024, 09:26:42 AM

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TIGSource ForumsDeveloperDesign
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Subject Started by Replies Views Last post
The games you designed as a child (image heavy) « 1 2 3 4 » sergiocornaga 65 21266 Last post December 01, 2008, 01:22:46 AM
by Gainsworthy
Thinking up game ideas (and making them a reality) BenH 10 3506 Last post November 23, 2008, 01:39:29 AM
by Xion
Easy gameplay vs replayability? « 1 2 3 » Michaël Samyn 40 8049 Last post November 16, 2008, 01:05:09 AM
by Michaël Samyn
Mini game Mania... « 1 2 3 » Mr.moo 40 9812 Last post November 15, 2008, 12:50:47 PM
by Mr.moo
Based on the box art, design the game? « 1 2 ... 7 8 » Zaphos 150 30092 Last post November 14, 2008, 08:14:21 PM
by increpare
Tim Schafer Releases Grim Fandango Design Docs (Yay!) « 1 2 » Cagey 29 6966 Last post November 13, 2008, 12:11:41 PM
by Zaphos
My Game Concepts dump+1new artss Greg Game Man 15 4247 Last post November 03, 2008, 06:51:53 AM
by dmoonfire
Design Discussion: Inertia Valter 14 3391 Last post October 21, 2008, 02:11:38 PM
by Valter
Shared World Episodic Games ACardboardRobot 6 3182 Last post October 16, 2008, 01:51:45 PM
by Inane
Can We Improve On: Harvest Moon « 1 2 3 » Bennett 42 9808 Last post October 16, 2008, 07:38:22 AM
by Alevice
Needing some input: Is time traveling in games overused? Powergloved Andy 14 3482 Last post October 05, 2008, 11:00:42 PM
by Rory
Stealth games « 1 2 3 » Danrul 48 12009 Last post September 24, 2008, 01:57:03 PM
by shockedfrog
Advanced Beauty (Professional Uses of Processing+Diverse Styles of Electronica) ithamore 1 1972 Last post September 22, 2008, 01:14:03 PM
by muku
Dogma 2001 is crazypants, so lets make our own one. « 1 2 3 4 » Melly 69 14623 Last post September 21, 2008, 03:45:24 PM
by agj
Games as story « 1 2 3 » neon 41 9200 Last post September 16, 2008, 01:54:47 AM
by Gnarf
Motivation in games Seth 10 2805 Last post September 15, 2008, 01:31:39 PM
by Renton
Geometric worlds in games increpare 8 2799 Last post September 13, 2008, 12:59:07 PM
by increpare
The designer's workshop: Save systems « 1 2 » Guert 25 9213 Last post September 09, 2008, 09:05:16 AM
by Dacke
Collaborative Mecha Game --as yet untitled-- « 1 2 » Lord Ash 38 9939 Last post September 04, 2008, 01:11:18 AM
by mavndrll
a silent video game « 1 2 » michael 20 5474 Last post August 25, 2008, 02:11:04 AM
by neon
3D glasses 2-player on one keyboard « 1 2 3 » William Broom 40 16033 Last post August 25, 2008, 12:28:55 AM
by William Broom
Weapon taxonomies in shooters zixiao 15 5085 Last post August 20, 2008, 09:00:11 PM
by MekanikDestructiwKommando
Dog vs Cat vs Rat mrfredman 12 3859 Last post August 12, 2008, 12:44:20 AM
by battlerager
Game designer wannabes « 1 2 3 4 » Tatsu 66 15002 Last post August 08, 2008, 01:36:45 PM
by ஒழுக்கின்மை (Paul Eres)
Turn-Based vs Real-Time ஒழுக்கின்மை (Paul Eres) 11 3694 Last post August 01, 2008, 06:07:18 AM
by muku
A well-balanced game, what? Dim_Yimma_H 9 3135 Last post July 25, 2008, 01:14:10 PM
by Dim_Yimma_H
Thoughts about a sort of strategy game increpare 0 1847 Last post July 25, 2008, 12:52:51 AM
by increpare
Dying Earth MMO William Broom 6 2725 Last post July 08, 2008, 08:18:19 PM
by William Broom
Writer's Block... Soulliard 11 3333 Last post July 05, 2008, 06:18:18 AM
by Soulliard
Damage System For Non-Descript Action Game (FPS?) Stargoat 12 3505 Last post July 01, 2008, 07:08:53 AM
by Stargoat
Pages: 1 ... 63 64 [65] 66 67
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