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1411283 Posts in 69325 Topics- by 58380 Members - Latest Member: bob1029

March 29, 2024, 03:53:42 AM

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TIGSource ForumsDeveloperBusiness
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Subject Started by Replies Views Last post
What gets attention? trybaj 13 3092 Last post June 23, 2009, 05:06:05 AM
by Radix
Game Pro Labs Charcoal 0 1398 Last post June 22, 2009, 03:00:16 PM
by Charcoal
Examples of tiered released games reallyjoel 11 2639 Last post June 22, 2009, 07:36:24 AM
by ஒழுக்கின்மை (Paul Eres)
Font Embedding bateleur 11 2502 Last post June 19, 2009, 12:16:24 AM
by agj
Another Question (Flash/Shareware) CephalopodGames 3 1636 Last post June 18, 2009, 07:05:42 AM
by DavidL
Zero Budget Indie Marketing Guide m3xican 3 1646 Last post June 18, 2009, 06:44:30 AM
by DavidL
Crystal Core - Positions Open « 1 2 3 4 5 » CrystalCore 93 16253 Last post June 15, 2009, 03:29:46 PM
by Snakey
Opening up a physical indie shop...? « 1 2 » lordmetroid 32 7315 Last post June 14, 2009, 11:38:16 PM
by MrChocolateBear
Slowly Pieces Things Together CephalopodGames 1 1295 Last post June 11, 2009, 09:33:12 AM
by Klaim
Need some Business model Advice (Flash or Shareware?) CephalopodGames 7 2013 Last post June 09, 2009, 10:02:05 AM
by Loren Schmidt
Searching for cheap Trac/SVN hosting... Kornel Kisielewicz 2 1541 Last post June 05, 2009, 12:15:42 AM
by Kornel Kisielewicz
Dependance on in-game advertisers is not how to fight piracy « 1 2 » Plankhead 25 4731 Last post May 28, 2009, 09:29:21 AM
by Zaratustra
Group started that fights piracy. Edit: Bad idea. No need to keep open. Yellowboy 9 2282 Last post May 27, 2009, 05:39:50 PM
by Yellowboy
your thoughts on Physical Media (I.E. actual disks) JasonPickering 3 1690 Last post May 27, 2009, 11:41:57 AM
by ஒழுக்கின்மை (Paul Eres)
10 Ways to Fight Piracy « 1 2 3 4 » Leroy Frederick 68 16321 Last post May 25, 2009, 06:43:35 PM
by ஒழுக்கின்மை (Paul Eres)
Pay per copy business model, isn't any good? lordmetroid 3 1620 Last post May 25, 2009, 05:14:16 PM
by ஒழுக்கின்மை (Paul Eres)
Presentation: how do you "dress up" your game? Nandrew 7 1934 Last post May 25, 2009, 06:21:47 AM
by Nandrew
Buzz, Hype, and the long tail of Indie Sales SaintXi 6 1991 Last post May 21, 2009, 08:14:57 PM
by Gold Cray
Download numbers for short/experimental games mirosurabu 19 3850 Last post May 20, 2009, 05:48:13 AM
by mirosurabu
What's in a name - do you use your 'real name'? « 1 2 ... 7 8 » Hayden Scott-Baron 156 30876 Last post May 18, 2009, 07:05:32 PM
by Matt Thorson
What does a producer do? eobet 13 3116 Last post May 12, 2009, 06:10:07 PM
by Craig Stern
Some real world monetization experiences to share about my first Flash game HybridMind 17 4773 Last post May 07, 2009, 07:32:31 PM
by isaac
iphone developer program questions fallen2 8 2993 Last post April 29, 2009, 02:30:37 PM
by ASSDADS
Game Pricing « 1 2 » lithander 28 7144 Last post April 23, 2009, 11:29:28 PM
by jeb
Choosing an Open-Source License Hinchy 9 2773 Last post April 19, 2009, 05:43:37 AM
by hexageek
AB market testing: Crayon Ball vs. ScribBall tylerjhutchison 13 3652 Last post April 14, 2009, 09:29:44 AM
by gradgames
I just filed an application for TM registration! Craig Stern 1 1759 Last post April 12, 2009, 12:00:07 AM
by Eclipse
What the Print and Game Industry Have in Common aeiowu 14 3334 Last post April 09, 2009, 09:48:22 PM
by agj
Gamecast: How to improve the quality of the games we play. fullspectrum 2 1508 Last post April 09, 2009, 09:25:48 AM
by genericuser
Qwak on Mac.. Jamie W 1 1544 Last post April 09, 2009, 05:56:52 AM
by superflat
Pages: 1 ... 69 70 [71] 72 73 ... 75
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