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TIGSource ForumsCommunityDevLogsHow to survive the Zompocalypse (NOW IMAGE HEAVY)
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Author Topic: How to survive the Zompocalypse (NOW IMAGE HEAVY)  (Read 20596 times)
Farmergnome
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« Reply #20 on: January 25, 2008, 01:06:53 AM »

Sorry for the piss-poor response time, but here goes.

Is the flaming one running faster?

Sure why not   Cool

God damn do I love your pixels!  I do prefer unfiltered in still shots, but I could see that in motion and with special effects filtering might make sense.

Thanks man, not to kiss some ass, but ur art r0x my s0x, and yea, I think everyone is getting a bit worked up, ingame the bluring and details look fine to me atleast  Undecided

Fair enough Smiley

Anyway, I love the rocking out chainsaw sprite  Kiss

Thanks dude, this game is just a little inspired by a awesome zombie game of yours :>

Ok that aside, its time to meet the zombies...

Tonight its Pedo-Priest Zombie, after a life of tappin the back end of alter boys, its time to him for pay for his sins.



 Mc Pain style!




« Last Edit: January 25, 2008, 01:11:20 AM by Farmergnome » Logged

Farmergnome
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« Reply #21 on: January 28, 2008, 02:06:34 AM »

WARNING IMAGE HEAVY

Gday Tiggers, had a few minutes so i screenshoted my testing today, keep in-mind, the bonus dialog and counter on the UI right, and a fair few in-game graphics aren't still implemented yet, but consider it early dev screenshot, most notable visual non inclusions are the gun flares also.



Right, Mc Pain, ready to rock the ladays....



BOOM headshot.



Chuck likes it... hot.



More to come, me n noodle pwned it pretty hardcore this weekend.

ok, round 2, here on in its external links, otherwise derek will probably hunt me down for making overly large picture posts.

http://www.iron-gaia.com/test/4.jpg
http://www.iron-gaia.com/test/5.jpg
http://www.iron-gaia.com/test/6.jpg
« Last Edit: January 28, 2008, 04:32:03 AM by Farmergnome » Logged

noodleJuice
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« Reply #22 on: January 28, 2008, 09:11:56 AM »

Hmm.  Still needs more violence, and possibly blood.  I don't yet think it's gratuitous enough.  Cool

This is all I can manage at 2:30am.
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Guert
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« Reply #23 on: January 28, 2008, 09:32:36 AM »

Ok, thanks for the info. Post a demo when you can Smiley
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Derek
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« Reply #24 on: January 28, 2008, 02:27:52 PM »

FUCK YES!

ok, round 2, here on in its external links, otherwise derek will probably hunt me down for making overly large picture posts.

You don't know me very well, then! Lips Sealed ... Kiss
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Farmergnome
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« Reply #25 on: February 05, 2008, 05:20:07 AM »

FUCK YES!

ok, round 2, here on in its external links, otherwise derek will probably hunt me down for making overly large picture posts.

You don't know me very well, then! Lips Sealed ... Kiss

Sweet then picture post time  Grin

Quick update, new particles are in, weapon flares, and faked lighting  Tongue, still alot of visual tweaks needed to be done, so definitely WIP still,  It was meant to be finished by now, version 1 that is, but we are being perfectionists with a few elements, so should have something for feedback soonish.  On that note Ill put up a gameplay video soon once we iron out the last of the visual bugs.

Chuck going terrorist style.


zombie BBQ


Gun flares.
« Last Edit: February 05, 2008, 05:29:10 AM by Farmergnome » Logged

shinygerbil
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« Reply #26 on: February 05, 2008, 05:50:16 AM »

Looks freakin' sweet.

For some reason that filtered look really does it for me. Kiss
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olücæbelel
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« Reply #27 on: February 24, 2008, 03:34:56 AM »

Looks freakin' sweet.

For some reason that filtered look really does it for me. Kiss

Cheers man, hella appreciated, comments like that make me want to actually release something  Grin

We are pretty much closing in on the testing phase, should be done soonish if we can stop creeping, its turning from "mini" project into something bigger, but for our sanity we have stopped adding shit we shouldn't (smurf and midget zombies fuck yea).

but we are pretty much done, just need a tester in the next week or two, two probably being more realistic, so if anyone wants some testing creds to there name, and a sweet zombiefied credits sign, hit me up at [email protected].



If it wasn't obvious, thanks Mark n Joel for the voice acting and sound design, couldn't of got it finished without you guys, especially on such short notice, r0x on.

« Last Edit: February 24, 2008, 03:36:49 AM by Farmergnome » Logged

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« Reply #28 on: February 24, 2008, 03:55:05 AM »

If it wasn't obvious, thanks Mark n Joel for the voice acting and sound design, couldn't of got it finished without you guys, especially on such short notice, r0x on.
Does that mean what I think it meansShocked
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Farmergnome
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« Reply #29 on: February 24, 2008, 05:02:17 AM »

If it wasn't obvious, thanks Mark n Joel for the voice acting and sound design, couldn't of got it finished without you guys, especially on such short notice, r0x on.
Does that mean what I think it meansShocked

spot on  :D  Mark got his redneck cop on.
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« Reply #30 on: February 24, 2008, 07:00:52 PM »

RAWR

sexiful, just sexiful
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Zaphos
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« Reply #31 on: February 24, 2008, 07:15:38 PM »

spot on  :D  Mark got his redneck cop on.
So awesome Grin
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Eclipse
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« Reply #32 on: February 26, 2008, 03:05:23 AM »

i love the style! the only complain i have is about that filtered look too, seems too much a gba game emulated on pc
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<Powergloved_Andy> I once fapped to Dora the Explorer
Farmergnome
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« Reply #33 on: February 26, 2008, 03:25:19 AM »

of topic: Soooo, lost my job today, again, 5th time its happened in 3 years, thanks gamedev.  And by lost, I mean redundant (again!  Im looking at you auran), so hopefully that wont slow this shit too much. 

i love the style! the only complain i have is about that filtered look too, seems too much a gba game emulated on pc

Yea I sort of figured id get alot of reponses saying that similar thing, tis ok though, hopefully once you see it in motion youll agree its for the better.
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Eclipse
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« Reply #34 on: February 26, 2008, 03:39:55 AM »

yeah, can be Smiley keep that's good, those anims make me want to kick some burning baby zombies!
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<Powergloved_Andy> I once fapped to Dora the Explorer
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« Reply #35 on: February 26, 2008, 04:02:00 AM »

of topic: Soooo, lost my job today, again, 5th time its happened in 3 years, thanks gamedev.  And by lost, I mean redundant (again!  Im looking at you auran), so hopefully that wont slow this shit too much. 
Shocked Best of luck, man!
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Alex May
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« Reply #36 on: February 26, 2008, 04:09:42 AM »

Sorry to hear it FG. That's the industry, folks.

Best of luck for the future.
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Derek
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« Reply #37 on: February 26, 2008, 04:19:56 AM »

Condolences, man... frickin' hell.

On the other hand, I think your true calling may be on the indie side of things... Kiss
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Eclipse
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« Reply #38 on: February 26, 2008, 04:35:58 AM »

i think it too, i'd quit my job to be fulltime on indie dev but my parents are in a bad situation and needs my help :\

GL man, you indeed have talent so keep using it and right things will happens
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<Powergloved_Andy> I once fapped to Dora the Explorer
Farmergnome
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« Reply #39 on: February 26, 2008, 06:12:48 PM »

Its all good, comes with the job, just a shame it happens so much  Grin worst thing is taking time out to touch up the now decrepit folio.

Thanks for the responses regarding the testing position too, we got a winner, and his name is teamQuiggan  Cool
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