I'm reviving this thread because I wanna get in on this. Lord knows that I've been a member of TIGSource for at least a couple of years, so it's about time I actually contributed a game to the site. I've dipped a pinky toe in the GameMaker water a couple of times, running through some really basic tutorials and making plans (lots of plans) for all sorts of games. Part of me is hesitant to commit to any big project, partly because there are so many different things that I want to do- I've tried taking on big projects in other media before, and I just didn't have the willpower or the skills to pull through.
I want this to be different, though. I'm taking a 3D animation class this fall, along with my first handful of fine arts classes, and I really want to take that learning and apply it to something. Last night, I realized that I want to create more things, and I want to complete them fully.
Before the end of this year, I want to make one 2D game in GameMaker, and one 3D game in Unity. There, I'm typing it out and posting it here so that I can keep myself motivated. I don't know how this is going to pan out- I'm also currently involved in a comic tournament over at
EnterVoid, school's starting up next week, and at some point I'm wanting to get back on track with
the personal comic I started on earlier this year. But dangitall, I want to do more than just consume media and toss out random ideas as helpless daydreams. I want to create, and I sincerely hope that I can make those daydreams come true.
I've already downloaded both engines, and am reacquainting myself with the drag'n'drop code on GM before I get into GML, but I've got at least a little bit more help this time around- besides the support of TIGSource and its lovely mass of tutorials and helpful individuals, I also completed an Elementary Programming class last semester and, for the first time, I began to understand code as a language. Granted, it was the language of Jython, but it's a start. As I mentioned before, I'm taking a 3D animation class this semester, so I'm hoping against hope that I can combine that with my other interests to make something great. Wish me luck, internet!