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1369511 Posts in 64353 Topics- by 56370 Members - Latest Member: Plasma Rift

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TIGSource ForumsCommunityJams & EventsCompetitionsOld CompetitionsAssemblee: Part 2Realm of the Mad God [Flash MMO Finished]
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Author Topic: Realm of the Mad God [Flash MMO Finished]  (Read 155324 times)
Wild Shadow
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« Reply #180 on: January 26, 2010, 09:15:12 AM »

Hi everyone!  After a massive assist from rszrama, we are proud to present our new community site at


There you will find a message board dedicated to discussion of Realm of the Mad God.  We will continue to monitor and post to this thread, but we're hoping to move most of our in-depth interaction over to the new site.  Please stop by and introduce yourself!

Thanks for your support,
Rob & Alex, Wild Shadow Studios
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« Reply #181 on: January 28, 2010, 04:43:18 PM »

Liked: The world rotating was nice I suppose. Shrug

Disliked: The longest I lasted was 20 seconds, but mainly I was killed instantly by the Flayer god thing. I tried all the servers but got the same, insta-death. Am I doing something wrong?

Conclusion: The 20 seconds I saw seemed ok.
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« Reply #182 on: January 28, 2010, 08:38:51 PM »

The world is a live world, so if for some reason a god monster ends up at a spawn point, it can reproduce.  However, the spawn points rotate periodically, so chances are if you try again now you'll be fine. Smiley

As for dying immediately... I've only had that problem once when sticking around to try and recover loot from my corpse.  If you pick a direction and run off, you should be fine.  I also find it easier to play w/ the alternate control set, which you can get by pressing the o key.

Hope that helps! Been playing this game more than anything since its first release and still love it. Tongue
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Wild Shadow
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« Reply #183 on: January 28, 2010, 10:51:51 PM »

Hi everyone!  We just posted build 73 of Realm of the Mad God over at


The build consists mainly of balance changes and monster population fixes.

We've also been hard at work on our first big expansion: dungeons!  We plan to show them to you soon, maybe next week.

Drop by our forums and let us know what you think of the game.  Thank you for playing!

Rob & Alex, Wild Shadow Studios
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Wild Shadow
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« Reply #184 on: January 30, 2010, 07:30:54 PM »

Amit Patel, who wrote the map generation code for RotMG, just blogged about it:

http://simblob.blogspot.com/2010/01/simple-map-generation.html

Rob & Alex, Wild Shadow Studios
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« Reply #185 on: February 04, 2010, 01:45:44 PM »

Congrats to Ivan and Bitworld!  And congrats to the Mad God himself, Oryx!  Awesome job guys!

Also HUGE thanks to everyone who voted for RotMG and helped to make it better by playing it and giving us feedback.  RotMG is so much better because of you.

We just launched build 74, which contains our first major expansion: dungeons!  Have a look at:


Thanks for playing!

Rob & Alex, Wild Shadow Studios
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« Reply #186 on: July 21, 2018, 09:07:19 AM »

Oh, how times have changed. For those of you who don't know this is a giant game now.
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