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TIGSource ForumsDeveloperDesignPhysical comedy in gameplay
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Author Topic: Physical comedy in gameplay  (Read 7136 times)
AdamAtomic
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« Reply #20 on: January 29, 2008, 10:53:19 AM »

O

M

G

I can't believe this!  No one has mentioned Super Smash Bros. yet!  It is the funniest game I have ever played, especially with options like giant melee, etc...
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« Reply #21 on: January 29, 2008, 12:26:01 PM »

I find the biggest source of smash bros. comedy is well timed pausing  Tongue
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« Reply #22 on: January 29, 2008, 12:30:40 PM »

A physics game that didn't do a single attempt to remove any glitches could be funny (Of course glitches that crash the game would be gone.). Like, stuff like that crysis thing could happen more often and such.

I think it'd lose the fun in it a lot if it were that way. What makes those Crysis glitches so hilarious is the fact they are supposed to be rare and difficult to happen in a game that strives for realism and perfection. then again, I could be completely wrong.

I have no idea.

Someone make it and we'll see  :D
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« Reply #23 on: January 31, 2008, 06:24:39 PM »

Have you ever seen someone play Trespasser?
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PHeMoX
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« Reply #24 on: February 11, 2008, 03:57:14 PM »

Lol, speaking of physics glitches, that game was full of it. Grin You could stack some crates, throw you weapon against it and sky-rocket the lowest crate high into the air, stuff like that.

In my opinion it didn't make it less awesome either, just a bit weird and funny at times.
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