Update: I'm guessing folks are put off by the 134 meg filesize? In a further effort to get some players for my game, here is a version without music, and minus levels 7 to 20.
Its a puny 50 megs:
Veem - levels 1 to 6You can find the introduction, videos, a Flash tutorial, and download links here:
http://veem.forumotion.com/veem-f1/Here are the Youtube links:
http://www.youtube.com/v/OM6HnMymM7Ihttp://www.youtube.com/v/d1oFXnOUC5ohttp://www.youtube.com/v/NcZ1qD2oQGsAnd a brief introduction on this VERY PAGE:
Veem took me over two years work to create. It is inspired chiefly by Gauntlet, Angband, Smash TV, and a bunch of other things, and I fancy it is actually a pretty unique beast given its many design components. It can be replayed indefinately; there are randomly generated rooms within hand-designed levels.
The story of madness and loss is told by means of branching dialogue between Pin, the mainly-insane ex-warlock protagonist, and several nearly-as-unhinged dungeon denizens.
The chief design philosophy was to draw players away from the number-crunching and inventory-micromanaging nerdery that beset modern action rpgs, instead focusing on more dinstinguishing and meaningful characteristics in monsters, traps and items. Instead of the typical +2 int rings, there are over a hundred items each with a unique effect. Want to beef up your kicks? get the Boots of Stomping, which actually kick doors down and smash any monsters which might be in its trajectory.
Graphics rendered almost entirely from many hundreds of captured images of plasticene models.
The download is 137 or so megs, and requires a fairly good cpu.