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TIGSource ForumsDeveloperPlaytestingCOPTRA
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Author Topic: COPTRA  (Read 9074 times)
jwaap
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« on: January 25, 2010, 05:25:42 AM »

COPTRA is a retro and hardcore arena shooter, in which you play a rocking helicopter pilot in an ambush.

Use deadly powerups, your crazy reflexes and cunning intelligence to survive attacks and get a score as high as possible.
Lovely music by Jabberwock.

highscores
DOWNLOAD COPTRA rar
DOWNLOAD COPTRA zip

Controls are in the readme. Has gamepad support.

« Last Edit: January 25, 2010, 05:50:04 AM by jwaap » Logged

Christian Knudsen
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« Reply #1 on: January 25, 2010, 07:36:20 AM »

Missile + Spread looks pretty insane!
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Laserbrain Studios
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« Reply #2 on: January 25, 2010, 08:49:47 AM »

Haha, pacifist mode is a nice touch, though I can't score very high that way.

Great game.
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jwaap
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« Reply #3 on: January 27, 2010, 02:09:20 AM »

pacifist mode is just there for the pacifists among us
violence is never the answer!  Epileptic
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ortoslon
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« Reply #4 on: January 27, 2010, 08:45:36 AM »

watch me score 111 points

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deathtotheweird
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« Reply #5 on: January 27, 2010, 06:18:35 PM »

wow nice. i see you are on the top of the scoreboard at 124 as well.
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Fuzz
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« Reply #6 on: January 27, 2010, 09:12:39 PM »

yay another jwaap game

need to add this to my extensive collection
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undertech
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« Reply #7 on: January 28, 2010, 12:05:51 AM »

Combining powerups so too awesome!
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ortoslon
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« Reply #8 on: February 09, 2010, 10:38:36 PM »



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Dragonmaw
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« Reply #9 on: February 10, 2010, 04:32:57 AM »

ortoslon you are a beast. A BEAST I SAY.
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EToaster
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« Reply #10 on: February 21, 2010, 08:45:58 PM »

It's a cool game, but I really think it'd be better if the planes started out a bit slower and then accelerated to full speed over a second or so.  Right now, going anywhere near the edge of the screen to grab a power-up is just begging to be insta-gibbed by a plane out of nowhere.
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falsion
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« Reply #11 on: February 21, 2010, 09:43:51 PM »

Why does the game keep defaulting to joypad controls? The only thing I have attached to this computer is a USB Sega Saturn pad with only a D-Pad (no analog sticks) and it doesn't work correctly with this game.

How do I make it use mouse and WSAD? I don't want to disconnect the D-Pad since it's tangled up behind my computer and pulling it out is a pain.

I tried pressing b but that does nothing.
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Bjorgen
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« Reply #12 on: February 21, 2010, 11:47:13 PM »

This is pretty rad!  Hand Thumbs Up Right
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Eclipse
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« Reply #13 on: February 22, 2010, 02:46:12 AM »

jwaap, i fuckin' love you.
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TheDustin
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« Reply #14 on: February 22, 2010, 01:39:31 PM »

You really nailed the aesthetics here; the chunky graphics serve the game well and Jabberwock's music is (as always) top-notch. I'm terrible at these sort of games and can't get past thirty kills, but this is pretty fun stuff. I really dig the homages to Contra's powerups by the way. I'm going to add this to my backlog of games that are in dire need of review.
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fucrate
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« Reply #15 on: February 22, 2010, 04:32:26 PM »

This is awesome, but I can't get it to work on either of my computers using my 360 controller, and the action is too fast for mousing IMO.  Anyone else having trouble getting a controller to work?
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Fallsburg
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« Reply #16 on: February 22, 2010, 07:49:26 PM »

I like it a lot, but there a couple of things.
1) As Derek said on the front page, bombs should look different than the other powerups.
2) I would make the non-white portions of the reticle be transparent
3) The outer boundary should actually be the outer boundary. 
4) I would add a control scheme that allows for only the keyboard, like arrow keys for movement and WASD would act as fire controls.  I would find that easier than the arrows and mouse.
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AdamAtomic
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« Reply #17 on: February 22, 2010, 08:28:57 PM »

love the music and visuals!  I too can only score about 30 points, I think 34 was my max.  Main cause of death: really fast, explosion colored bullets fired by tanks that require more than 1 hit to kill, requiring you to stay in the path of the explosion colored bullets for more than a split second.  90% of deaths after i got the basic "stay in the middle and aim" thing down was from explosion colored bullets.

i don't like explosion colored bullets!  still found this oddly addictive, and the stacking powerups are an absolute blast.  just didn't like explosion colored bullets.
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cup full of magic charisma
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« Reply #18 on: February 22, 2010, 10:07:23 PM »

One word: addictive!
The game gives that kind of feeling that you can make it better next time Smiley
But I agree that it would be nice to make distinguishable bombs and other powerups.
My best score is 76.
Most frequent cause of death - plane when I'm near border of arena...
Or when I pick something like spread+laser+missiles, it's
really hard to see bullets Smiley
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Starflier
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« Reply #19 on: February 24, 2010, 07:46:17 PM »

Well, I'm a fan.
I love that the game gives you tips on how to not die next time,
I love the "Every other line" look (Whatever that's called)
I love that you die on one hit, with no life counter. More games should do that, makes you care more.
I love stacking powerups!

This thing would have been awesome in an arcade circa 1985
« Last Edit: February 25, 2010, 12:17:59 AM by Starflier » Logged

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