Shrrom Shroom!Introduction:First of all, I dont know exactly were to put this, so I hope something more specific like this still fits in with all those more broad topics about game design.
I dreamed about this game and it probably was the fault of Super Mario War and a screenshot of a game made for the Ludum Dare contest. The game was about mushrooms too. So this dream botherd me now for a week, always came to my mind that i should write it down or something. Now that I did, I felt bad about it cause
I'm probably not going to code it (several reasons). So that bothered me again for some 2 days and now i thought this is a good place to post this idea..
So if anyone feels inspired or even makes this, it will make me happy it did so
.
Core Features:Its about beating the crap out of each other.
You are able to eat up to 3 Mushrooms gain powers.
While using your Powers you are able to alter your surroundings.
Mushrooms:Fire
| Water
| Poisen
|
| | |
Close Combat stronger fewer charges (maybe reducing charges of a Water-Wielder on Hit?) | Long Range weaker more charges (maybe reducing charges of a Fire-Wielder on Hit?) | Middle Range reduces Health after peroid of time one Charge spreads fast on release, gets slower |
|
|
|
Sprawl
| Strengthen
| Change
|
? | ? | ? |
+(Fire/Water) gives more Charges +(Poisen) lengthens effect (eat alone) cures Poisen if poisened or gives Health back (but not both) | +(Fire/Water/Poisen) increases Damage (eat alone) increase strength of standard attack. | +(Fire)Turn into a unstoppable Magmaball which is always in motion.(additional damage to Water-Wielders)
+(Water)Turn into a ball of Water which can sprint a short distance and knock everything in its path away.(additional damage to Fire-Wielders)
+(Poisen) Turn into a cloud of Poisen which damages on contact (slow movement?)
(eat alone) ? |
[there are some Combinations not covered]
Ultimate Combos:Strengthen+
Change +
FireTurn into a Vulcano: Wreck havoc by controlling Fire Balls which shoot out of the ground.
Strengthen+
Change +
WaterTurn into Rain: Rain drops (hard as steel) shoot down from above automagically. Control the wind to change the drops direction.
Strengthen+
Change +
PoisenTurn into Enviroment: You control: flowers which are able to spit out clouds of poisen which hover in the air for some seconds, tendrils which extend poisonous thorns, ...
Misc. Notes:The collected mushrooms are always visible for each player and are represented by a colorfull Icon/Orb floating around the Player.
When a player eats mushrooms, s/he will eat them all at once (you cant eat just one of the Mushrooms youve collected Mushroom). --> The order in which the mushrooms were collected doesnt matter.
Mushroom need time to be digested? ( --> weak while digesting?, --> the longer the stronger the effect? )
All powers are temporary, although they can be enhanced in duration and strength.
When acquiring a power, a glow surrounding the player will get weaker indicating how long its going to last. (when having 3 secounds left -> blinking glow?)
While wielding a power you cant eat any mushrooms, but you are still able to collect them.
Fire-Wielders are able to burn the enviroment when using their power.
Water-Wielders do the opposite.
Poisen is neutral.
Enviroment should have some effects on the players.. (and their powers? like the Ultimate Poisen Change)