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TIGSource ForumsCommunityDevLogsMr. Dangan And The Clocktower
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Author Topic: Mr. Dangan And The Clocktower  (Read 5881 times)
Ivan
Owl Country
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alright, let's see what we can see


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« on: February 08, 2008, 10:23:49 AM »

"In the ancient ruins of the clocktower, Mr. Dangan tries his luck..."


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http://polycode.org/ - Free, cross-platform, open-source engine.
Akhel
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« Reply #1 on: February 08, 2008, 11:39:07 AM »

Good luck, Mr. Dangan!

...I mean, what? Huh?
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Corpus
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« Reply #2 on: February 08, 2008, 11:44:18 AM »

Just smile and nod, and admire the walking wind-up clock.
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Guert
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« Reply #3 on: February 08, 2008, 11:49:23 AM »

So I see that the engine you are workin' on works Smiley Is that a prototype or a full project created using the engine?
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Ivan
Owl Country
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alright, let's see what we can see


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« Reply #4 on: February 08, 2008, 11:51:24 AM »

It's the first full game im writing with it. I want to release the engine and the game at the same time. Maybe even the source for it, so that people had a reference for how to use it.
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moi
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DILF SANTA


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« Reply #5 on: February 08, 2008, 04:26:07 PM »

I f**in hope that the color artifacts will be a part of the final game.  Kiss
If not someone should really do an engine with that included  Kiss
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subsystems   subsystems   subsystems
Ivan
Owl Country
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alright, let's see what we can see


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« Reply #6 on: February 08, 2008, 04:31:36 PM »

They are and they are part of the engine. It uses Blargg's SNES NTSC library. The engine also plays music directly from NSF files, so it works nicely together Smiley
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moi
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DILF SANTA


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« Reply #7 on: February 08, 2008, 04:37:17 PM »

Awesome  Smiley
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AdamAtomic
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hostess w/ the mostest


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« Reply #8 on: February 08, 2008, 08:16:38 PM »

aaahhh the AI works i see :D  fugging RAD bro!!  also I have your oatmeal cookies, I will bring them into town again tomorrow...
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Ivan
Owl Country
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alright, let's see what we can see


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« Reply #9 on: November 16, 2008, 06:49:04 PM »

This has been resumed

 Gentleman
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Tanner
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MMPHM *GULP*


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« Reply #10 on: November 16, 2008, 06:57:36 PM »

ohhhhhhhhhhh yes.
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neon
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DOHOHOHOHO


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« Reply #11 on: November 16, 2008, 07:19:23 PM »

i am so excited for this engine.

so excited.
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KniteBlargh
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Blargh...


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« Reply #12 on: November 16, 2008, 07:30:27 PM »

Can't wait. Wink
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GregWS
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a module, repeatable in any direction and rotation


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« Reply #13 on: November 16, 2008, 09:55:46 PM »

Oh man, when I first read the topic title I accidentally thought it said "Mr. Danger and the Clocktower" and ended up being disappointed when I realized this not to be true.

Anyway, looks interesting regardless!
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Farbs
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/Farbs


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« Reply #14 on: November 16, 2008, 10:41:07 PM »

Please continue.

The world needs your engine.
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