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TIGSource ForumsJobsPortfoliosCraig Stern's Music and Sound Emporium
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Author Topic: Craig Stern's Music and Sound Emporium  (Read 6597 times)
Craig Stern
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« on: January 31, 2010, 05:31:12 AM »

Are you making a commercial game? You're going to need professional-sounding music for it! Luckily for you, I'm offering my services as a composer here at reasonable rates. Have a look at what I have to offer below!

  • Music: Exclusives
  • Music: Non-Exclusive Licenses
  • Sound Effects: Non-Exclusive Licenses



Music: Exclusives

Need original music that appears exclusively in your game? I can write you exclusive, memorable tracks at an affordable price.

Examples of my recent work scoring games (all tracks loop seamlessly):

The Great Forest      Telepath RPG: Servants of God
HarvestingHarvester
Tactician's DuelTelepath Tactics
In a Lonely WoodUnder the Garden



Music: Non-Exclusive Licenses

On a tight budget? You can obtain a non-exclusive commercial license to use any of the tracks below. I charge $100 per track*, but I'm open to negotiating cheaper rates in exchange for prominent attribution in your game. Just send me an email and we can work it out.

*there is a bulk discount: for each track you order beyond the first, take 10% off the total price, to a maximum of 50% off for six tracks.

Battle with the Destroyer   (battle music)
Exploring the Depths(dungeon exploration music)
Funky, Funky Spy(funky stealth music)
Lullaby (simple, sweetly sad music)
Mystery Caves(beautiful, mysterious music)
RoboGuts(high-tech level music) -- NEW!
Rush Rush Rush!(high-energy escape music)
The Sorcerer's Tower(Castlevania-style level music)
Underground Grav Rail   (dark futuristic music) (non-looping version also available)
We Are In Serious Trouble   (boss music)



Sound Effects: Non-Exclusive Licenses

Obtain a non-exclusive commercial license to use any of these sound clips for a mere $50 each!

Bell Arpeggio - Happy
Bell Arpeggio - Mysterious
Level Up / Item Get Noise
Level Completed Fanfare
GUI - Okay Selection
GUI - Bad Selection



Well, that about covers it. Just shoot me a PM if you're interested in collaborating / purchasing tracks. Smiley
« Last Edit: December 24, 2012, 08:16:12 AM by Craig Stern » Logged

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« Reply #1 on: February 10, 2010, 12:25:19 PM »

This is interesting, I will keep it in mind for future projects (Specially Contract work)

I used your music in my assemblee entry, good work!
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Craig Stern
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« Reply #2 on: February 13, 2010, 11:12:13 AM »

Cool, thanks! Feel free to send me an email when you've got something on the horizon. Smiley
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Craig Stern
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« Reply #3 on: February 15, 2010, 07:57:12 PM »

I've just added a new track to the non-exclusive tracks list: Mystery Caves. Go ahead and give it a listen. I think it evokes a peaceful mood rather like that in

. It would work well for a scene where the main character descends into a cave of fairies.

This track uses harp, violin ensemble, glockenspiel, and bassoon.
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Craig Stern
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« Reply #4 on: February 27, 2010, 02:56:59 PM »

New non-exclusive track added: Rush Rush Rush! This song is kind of a strange hybrid of a spooky chiptune and high energy ska, but I think it gets across the urgency of being pursued quite effectively. (Plus, the chorus is pretty awesome.) Check it out!
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Craig Stern
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« Reply #5 on: June 14, 2010, 07:05:19 AM »

Newly added: Battle with the Destroyer! This track fuses driving rock and soaring orchestra into a tight little nugget of awesome. Check it out. Smiley
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Craig Stern
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« Reply #6 on: June 17, 2010, 03:09:23 PM »

I've added an affordable new way to license multiple non-exclusive tracks: The Package Deal! Order multiple tracks, and you'll get a discount that increases with every additional track.

Here's how it works:

1 track - full price
2 tracks - 10% off each track
3 tracks - 20% off each track
etc.

up to a maximum of 50% off 6 tracks or more. I don't know how long I'll be doing this deal, so anyone interested in licensing tracks for their game should PM me ASAP. Smiley
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Craig Stern
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« Reply #7 on: July 13, 2010, 09:29:53 PM »

I've updated the exclusives section with examples of my work spanning multiple games. The newest track to join the examples list is Wizard's Duel--I hope you enjoy it. Smiley
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Craig Stern
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« Reply #8 on: July 28, 2010, 05:38:58 AM »

New track! Underground Grav Rail is an electronic track with a Blade Runner feel and an unusual rhythm.

A non-looping version of this track is also available.
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Craig Stern
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« Reply #9 on: August 07, 2010, 11:05:01 AM »

New track: RoboGuts! It's pretty much exactly like it sounds.
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Craig Stern
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« Reply #10 on: September 15, 2010, 04:02:58 PM »

In celebration of Farmergnome's win in the A Game By Its Cover compo, I figured I'd highlight one of the tracks I wrote for the game: In a Lonely Wood. It's moody instrumental hip hop with a harpsichord, and I happen to think it sounds pretty dope. Smiley
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Craig Stern
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« Reply #11 on: February 12, 2011, 09:52:14 AM »

Valentine's Day special, today through Tuesday:

all non-exclusive tracks are 50% off!
all sound effects are 60% off!

This is a highly time-limited offer. If you've been on the fence about licensing a track, now is the time to do it!
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Craig Stern
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« Reply #12 on: June 10, 2012, 08:04:58 AM »

So! I was going back and listening to some of the tracks I had posted in this thread, and I was a little dissatisfied with Battle with the Destroyer. It had a solid base, but I didn't do enough with it. So I've gone ahead and reworked it. It's now longer, denser, and just plain better. Check it out.
« Last Edit: October 09, 2013, 06:50:12 AM by Craig Stern » Logged

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