Unlike RoguelikeA roguelike unlike any other!
Alright I recently have decided to challenge myself and try to create a roguelike. This will be the devlog for that project.You can check the update log for whats new or just download it and find out for yourself. Also make sure to check the most recent posts for extra info. Here is the link:
Here is a screenshot of the newest version:
ASCII Key@ = You
+ = Doors
. = Floor
! = Treasure
a-z = Enemies
x = Boss
ControlsThere are three main areas of control; moving, menu and aiming.
Movement:Use the arrow keys to move in their respective directions and use space to go into the menu.
Menu:Use up and down to move your cursor (Text in yellow)and use space to select the item. If the menu item has a sub menu, it will expand and you can select it again to hide the sub menu. If you select exit you will go back to movement. Otherwise you will continue to aiming.
Aiming:Use the arrow keys to move your cursor (the yellow blinking square) around. The chance of hitting your target is displayed at the top of the screen. Press space on any square to fire your weapon at that square. Press space on yourself and you will cancel the attack and go back to the menu. If you hover over and enemy, it's stats will be displayed below yours on the bottom left side of the screen.
Update Log
Version 0.1.1-Added a following view
-Added lighting engine
Version 0.1.2-Added a basic hud
-Added health meter on the hud
-Added a minimap
Version 0.1.3-Added the foundation for the menu system
-Added a basic menu
-Added a switching between controlling character and between the menu
Version 0.2-Added fully functioning tree style menu
-Added a treasure system
-Modified minimap for better visibility
-Added event system (on the bottom of the hud
-Added stats and stat boosters (given out by treasure)
-Optimized from 9fps to 30fps
-Name change (until I find a better name)
Version 0.2.1-Added enemies
-Tweaked the event system
-Tweaked treasure system
-Changed .exe to .zip file
Version 0.3-Added combat system
-Added Status Effects (Burns, Shock, Chemical Burns)
-Changed font for less cluttered HUD
-Modified this post with more info.
Please download and enjoy and if you have anything to add please comment.