Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411524 Posts in 69381 Topics- by 58436 Members - Latest Member: GlitchyPSI

May 01, 2024, 06:45:56 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsPlayerGeneralGame Dev Talks
Pages: [1] 2 3
Print
Author Topic: Game Dev Talks  (Read 7639 times)
team_q
Level 10
*****


Divide by everything is fine and nothing is wrong.


View Profile WWW
« on: February 17, 2010, 07:26:20 AM »

I like listening to talks with Game Devs while I work.

Jon Blow does a bunch of talks:
http://braid-game.com/news/?p=666



at Google.

An older thread about videogame TED Talks.

I really like Randy Smith's talks, but I can't find audio of them.

I'm sure you folks have some good ones bookmarked. Share 'em!
Logged

Dirty Rectangles

_PRINCE OF ARCADE_
dariusk
Level 0
***



View Profile WWW
« Reply #1 on: February 17, 2010, 07:49:23 AM »

This 7-minute video of Steve Meretzky (designer of Hitchhiker's Guide, Leather Goddesses of Phobos, Planetfall) is short and sweet! I would describe it further but... spoilers.

http://video.google.com/videoplay?docid=-5768612774562258953&hl=en
Logged

gimymblert
Level 10
*****


The archivest master, leader of all documents


View Profile
« Reply #2 on: February 17, 2010, 08:25:44 AM »



2h with will wright
Logged

sugarbeard
Level 5
*****



View Profile WWW
« Reply #3 on: February 17, 2010, 08:39:21 AM »

Ah very nice! This'll help a slow work day move along nicely!  Coffee
Logged

team_q
Level 10
*****


Divide by everything is fine and nothing is wrong.


View Profile WWW
« Reply #4 on: February 17, 2010, 09:46:53 AM »

OH YEAH!



by Chris Crawford.
Logged

Dirty Rectangles

_PRINCE OF ARCADE_
brog
Level 7
**



View Profile WWW
« Reply #5 on: February 17, 2010, 09:54:05 AM »

can't omit this talk: http://www.number-none.com/blow/media/psalm_46.mp3
(transcript here: http://ludix.com/moriarty/psalm46.html)
(it's by brian moriarty, not jon blow, it's just on blow's website)
« Last Edit: February 17, 2010, 10:14:43 AM by brog » Logged
dariusk
Level 0
***



View Profile WWW
« Reply #6 on: February 17, 2010, 09:59:14 AM »

Here's a talk from Dave Edery about what XBLA and PSN are looking for in the games they promote/publish:



Dave is pretty qualified to talk about this as he used to be the portfolio manager for XBLA.
Logged

team_q
Level 10
*****


Divide by everything is fine and nothing is wrong.


View Profile WWW
« Reply #7 on: February 17, 2010, 02:42:04 PM »

Here's a talk from Dave Edery about what XBLA and PSN are looking for in the games they promote/publish:



Dave is pretty qualified to talk about this as he used to be the portfolio manager for XBLA.

That is a cool talk, but the intro kicked my ass!
Logged

Dirty Rectangles

_PRINCE OF ARCADE_
dariusk
Level 0
***



View Profile WWW
« Reply #8 on: February 17, 2010, 02:55:28 PM »

This one is a panel discussion about character-based AI in first person shooters. Not the best video quality but the audio is pretty good. It's got guys who worked on AI for F.E.A.R., BioShock, and Halo:



Logged

Cthulhu32
Level 6
*


Brawp


View Profile WWW
« Reply #9 on: February 19, 2010, 09:15:02 AM »

can't omit this talk: http://www.number-none.com/blow/media/psalm_46.mp3
(transcript here: http://ludix.com/moriarty/psalm46.html)
(it's by brian moriarty, not jon blow, it's just on blow's website)

Wow, about 50% of this is just a back story of easter eggs, and its pretty amazing. The Shakespeare/Sir Francis Bacon stuff is great! The harpsichord gets a little annoying cause his voice is kinda quiet, but I really enjoyed this.

Edit: HOLY CRAP, PSALM 46 IS SHAKE SPEAR O_O
http://bartleby.com/108/19/46.html   46 words from the beginning = Shake, 46 words from the end = Spear
« Last Edit: February 19, 2010, 09:23:02 AM by Cthulhu32 » Logged

team_q
Level 10
*****


Divide by everything is fine and nothing is wrong.


View Profile WWW
« Reply #10 on: February 19, 2010, 09:47:55 AM »

Edit: HOLY CRAP, PSALM 46 IS SHAKE SPEAR O_O
http://bartleby.com/108/19/46.html   46 words from the beginning = Shake, 46 words from the end = Spear

After listening I checked too, and it blew my mind!

ALSO, it doesn't work for the international edition, I don't know what that means, but yeah!

« Last Edit: February 19, 2010, 12:42:45 PM by Eric McQuiggan » Logged

Dirty Rectangles

_PRINCE OF ARCADE_
DWWilson
Level 0
***



View Profile WWW
« Reply #11 on: February 19, 2010, 12:54:12 PM »

I'm assuming everyone has already heard of these, but in the unlikely event that you haven't, here are 2 pretty good podcasts.

The first guy doesn't respond to comments or forum posts or e-mails which I think is rather odd considering you could count the number he receives on one hand.

The second one is by Krystian Majewski who is currently nominated for 3 awards at this years igf and also has time to respond to every comment anyone posts on his website.

http://www.indiegamepod.com/

http://gamedesignreviews.com/
Logged

Martin 2BAM
Level 10
*****


@iam2bam


View Profile WWW
« Reply #12 on: February 19, 2010, 01:10:31 PM »

Quote

Great read.
Logged

Working on HeliBrawl
Ben_Hurr
Level 10
*****


nom nom nom


View Profile
« Reply #13 on: February 20, 2010, 05:01:02 PM »

Teehee.

Remind me to make it so a screen dump of all the maps in one of my games makes a big picture.
Logged
team_q
Level 10
*****


Divide by everything is fine and nothing is wrong.


View Profile WWW
« Reply #14 on: February 20, 2010, 10:08:00 PM »

Jesse Schnell @ DICE

It's neat, I don't know if it's super applicable, but it's really Enjoyable.





Also worth watching.
Logged

Dirty Rectangles

_PRINCE OF ARCADE_
I_smell
Level 5
*****



View Profile
« Reply #15 on: February 21, 2010, 04:12:58 PM »

I was just gonna post that DICE one. It got kind of crazy at the end, but I liked the bit in the middle when he was talkin about Mafia Wars and Club Penguin.
Logged
agj
Level 10
*****



View Profile WWW
« Reply #16 on: February 21, 2010, 08:36:22 PM »


Fucking machiavellian.
Logged

unsilentwill
Level 9
****


O, the things left unsaid!


View Profile WWW
« Reply #17 on: February 23, 2010, 03:10:37 PM »

Yeah, that disturbed me deeply. Reversing John Blow and applying it to the structure of our minds, not a fan of that.
Logged

DWWilson
Level 0
***



View Profile WWW
« Reply #18 on: February 24, 2010, 05:22:04 AM »

Here's a talk from Dave Edery about what XBLA and PSN are looking for in the games they promote/publish:



Dave is pretty qualified to talk about this as he used to be the portfolio manager for XBLA.

Woah hold on a second. Do people actually go to publishers without a finished prototype and the publishers don't always say no?

I thought you went along with a finished product and they either said yes or no. I wasn't aware that they paid you to make the game AFTER greenlighting a proposal. I thought they took a cut just for being on their network.

Otherwise wouldn't they have like a million proposals every day?

I'm confused.

Like, could Terry rock up to sony and say "you give me $500,000 and I'll put VVVVVV on PSN"? Because it sure sounds like he could.
Logged

Oddball
Level 10
*****


David Williamson


View Profile WWW
« Reply #19 on: February 24, 2010, 06:01:05 AM »

@DWWilson

Here's a quote from Sony's Phil Gaskell
Quote
if you have an idea, and you don't know where to go or who to contact then you could do worse than sending it to [email protected], which is a mailbox for anyone with a game idea... ...it really has never been easier for an independent game maker to get their game published on a Sony platform.

So there you go knock yourself out.
Logged

Pages: [1] 2 3
Print
Jump to:  

Theme orange-lt created by panic