You are a young woman on a quest to find her sister, that ran away from home... And into an monster infested cave of all places! Only thing you have to defend yourself is your trusty bow... And your mighty kicks
Petra is going to be a kind of shooter/platform hybrid with the emphasis on atmosphere, precise aiming and unforgiving difficulty level.
I am an artist who doesn't know squat about programming, so I had to use somebody else's platform engine to start the game off, so kudos for Tymon. I've been working on this thing for the last month or so and I've menaged to get the combat to a level where it is somewhat enjoyable.
Or maybe it is not I don't really know, you tell me. Here's the prototype:
http://www.mediafire.com/?jmeziyky2djKEY CONFIGURATION
moving left/right: A/D
jumping: RMB
doublejump: RMB while in the air
shooting: LMB
charged jump: RMB while holding S
kicking: E
+You can pick up arrows by walking over them or with the cursor
+You can shoot while in the air, but only 3 times
Let me know what you think about the combat.
Oh, and here's some early concepts for the lady:
http://img651.imageshack.us/img651/3197/archerh.jpgEdit: Updated the game info with some key bindings I forgot :D