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TIGSource ForumsHiddenThe DromeValley of the DeadUnpaid WorkTeam Looking for an artist for consoles Game
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JlmC
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« on: March 02, 2010, 12:14:30 PM »

Hello TIG Community,

Its an Adventure-Platform (Post Apocaliptic theme), for XBLA/PSN/WiiWare/Steam.

With a Solid story, Good Charater Design, and Music

About the Team:


Luis Medina
: Main Game Designer, Writer. I have been doing amateur games for some various community (Game Maker). Now i think its the time for a progress, so i decided to create a team for create consoles games.

Diego Osorio: Programmer and Co-Game Designer. Right Now working as a programmer and web designer, he has a great experience programming. Also, He made some amateur games.

Rodrigo Quintana: Producer. He do everything with legal stuff, also, he is the one who has the money to the team.

==========================================================================================

We are Looking for: Our Team are looking for a creative artist to our project. specifically, an enviroment artist. If you join us, Our Project Its your project. We are open minded, if you have idea, dont worry, it could be include in the game.

How you will be pay
: With the income of the Game.

The Project: A Platform-Adventure Game. Solid Story (Post Apocalyptic). With a Great Gameplay.

Contact: [email protected]

Thank you for reading
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Skofo
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« Reply #1 on: March 02, 2010, 02:12:52 PM »

Wow, your game has already been accepted by Microsoft, Sony, Nintendo and Valve?  Shocked How much did the SDKs cost you? I hear that they're thousands of dollars each, with PSN's supposedly costing $10,000!
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If you wish to make a video game from scratch, you must first invent the universe.
JlmC
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« Reply #2 on: March 02, 2010, 02:31:12 PM »

Wow, your game has already been accepted by Microsoft, Sony, Nintendo and Valve?  Shocked How much did the SDKs cost you? I hear that they're thousands of dollars each, with PSN's supposedly costing $10,000!

For Valve, they only ask the Demo of the game. Nintendo Ask you to have a LEGAL Company. Microsoft Ask You for Demo, aslo.

Wiiware = 3,000 Dls.
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Alex May
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« Reply #3 on: March 03, 2010, 03:35:38 AM »

Good luck.

Have you got anything to show yet, a prototype or something?

For something like this I would imagine that most artists would be wanting to work for pay rather than for profit share alone.
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