Hi I'm a C++/Windows/DirectX programmer looking for something small to 'cut my teeth' on.
I had fun with the last competition (my entry can be found here:
http://forums.tigsource.com/index.php?topic=9676.0) but found that the month was a little short, I could have probably gotten a little more done in retrospec, and that I'm a horrible level designer ; )
I'm looking for an artistically talented partner or two to work on a game. I don't have any particular game ideas in mind, so I'm open to pretty much anything that sounds fun. I'm up for pretty much any type of tech, 2d, 2.5d, 3d, non-polygonal rendering (voxels, raytracing, splatter/point clouds, ect...) provided you're up to doing the art for it. I'd prefer something in the shorter time range (3 months-ISH for a working demo type time frame).
Any ideas, comments, or questions, feel free to post below, or send me a PM.