I wrote a whole bunch of fixed point maths stuff, including matrix and vector classes. I couldn't find a fixed point library that I liked the look of, do you recommend one?
I rewrote some of the fixed point maths stuff (matrix multiplies and such) using the inline assembler and I actually doubled my frame rate, and that is not a glib exaggeration. This was a bit of an eye opener as I thought "modern compilers" were "far more efficient than writing in assembler", or so I keep reading on the web.
It did take me about a week to figure out how to use the inline assembler as there is NO DOCUMENTATION WHATSOEVER available for it on any of the Symbian/Nokia sites. It came down to a mater of trial and error: write a line in ASM, see if it compiles, write another line, etc..