So spikes plus squishy jump boosting cubes have been added.
Any suggestions for other objects?
I've been thinking of adding something like the enemy in Mario which drops those small spiky enemies from clouds. Something which moves back and forth dropping enemies who would walk on platforms. The players would be able to hit these enemies with their mallet(w/e) to launch towards enemy players. Does this sound interesting at all?
Also, I'm having a really hard time coming up with an appealing player character design. Anyone want to offer some advice on that?
Other than this progress has unfortunately been kind of slow this week. I implemented my own simple 2d physics so I've completely rid myself of unitys system (still using their collision system
). Cleaned up a lot of code and stuff.
Anyways, would appreciate any feedback you've got to offer.