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TIGSource ForumsDeveloperPlaytestingManufactoria: A Game About Putting Robots In Their Place
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Author Topic: Manufactoria: A Game About Putting Robots In Their Place  (Read 146248 times)
Mercen4ry
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« Reply #340 on: June 26, 2010, 03:12:05 PM »

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Cool deal. Thanks!

And think - as your utility to us grows, so must your compensation. Beer!
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Core Xii
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« Reply #341 on: June 27, 2010, 06:03:15 AM »

I can't seem to find pleasingfungus.com. Tried a proxy but it said the connection was encrypted (?).
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PleasingFungus
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« Reply #342 on: June 27, 2010, 12:46:24 PM »

I can't seem to find pleasingfungus.com. Tried a proxy but it said the connection was encrypted (?).

!!

"http://pleasingfungus.com/"?

That is... very odd.

Is anyone else having this problem?
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Mercen4ry
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« Reply #343 on: June 27, 2010, 02:29:03 PM »

Is anyone else having this problem?

I tested on my end, and didn't have this problem (including using HTTPS, which correctly redirected me to the HTTP interface).

Perhaps a proxy is to blame?
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Core Xii
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« Reply #344 on: June 28, 2010, 09:45:45 AM »

Yeah I don't know what's up with that. The DNS doesn't resolve. I guess it'll fix itself over time...

Well, in the mean time, can anyone tell me what IP pleasingfungus.com resolves to? Tongue
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Laremere
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« Reply #345 on: June 28, 2010, 10:31:57 AM »

http://97.74.215.181


However that results in a 403 Forbidden error. (the normal url works fine for me.)
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PleasingFungus
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« Reply #346 on: June 28, 2010, 01:56:57 PM »

97.74.215.181, though trying to access that directly gives a 'permission denied' error.
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Core Xii
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« Reply #347 on: June 29, 2010, 12:17:37 AM »

Aww why would it do that?

No Manufactoria for me then D:
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PleasingFungus
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« Reply #348 on: June 29, 2010, 09:58:31 AM »

Does Kongregate work? It wouldn't have your saves, but...
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Core Xii
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« Reply #349 on: June 29, 2010, 11:33:54 AM »

Would it have the latest version, either?
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PleasingFungus
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« Reply #350 on: June 29, 2010, 01:47:20 PM »

It would!
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Kandiru
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« Reply #351 on: July 05, 2010, 07:00:29 AM »

I've found some solutions which cheat but the Malevolence engine doesn't notice.

The following solution for robochildren works unless there are 18more red or blue, where it fails. It seems this isn't tested for though.

Code:
?lvl=18&code=p12:3f3;p11:3f3;p10:3f3;p9:3f3;p13:3f3;p14:3f3;p15:3f3;c12:4f3;c12:5f3;c12:6f3;c12:7f3;c12:8f3;i12:9f1;i12:10f5;c12:11f3;c7:3f3;p8:5f2;c7:4f3;c7:5f2;i8:3f2;c8:4f1;c8:2f2;c9:2f3;p8:6f2;p8:7f2;p16:5f0;p16:6f0;p16:7f0;i16:3f3;c17:3f3;c17:4f3;c17:5f0;c16:4f1;c16:2f0;c15:2f3;p8:8f2;p9:10f1;c8:9f3;i8:10f6;c8:11f2;c9:11f1;c7:10f1;c7:9f1;c7:8f2;p10:10f1;i11:10f7;c13:10f2;p14:9f1;c14:10f1;c13:9f0;c11:9f3;c11:11f0;c10:11f1;p16:8f0;c15:9f2;i16:9f7;c17:9f1;c17:8f0;c16:10f0;c15:10f0;
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man-man
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« Reply #352 on: July 05, 2010, 06:53:08 PM »

I've found some solutions which cheat but the Malevolence engine doesn't notice.

The following solution for robochildren works unless there are 18more red or blue, where it fails. It seems this isn't tested for though.

1. You can cram more branches in than that, for example
Code:
?lvl=18&code=p12:3f3;p11:3f3;p10:3f3;p9:3f3;p13:3f3;p14:3f3;p15:3f3;c7:3f3;p8:5f2;i8:3f2;c8:2f2;c9:2f3;p8:6f2;i16:3f3;c17:3f3;c16:2f0;c15:2f3;p8:4f2;c7:4f2;p16:4f0;c17:4f0;c7:11f1;p8:8f2;p8:9f2;i8:11f6;c8:12f2;p9:11f1;c9:12f1;c12:8f3;c12:9f3;p8:7f2;p8:10f2;c7:10f2;p10:10f0;i10:11f7;c11:11f1;c11:10f0;c10:12f0;p10:9f0;p10:8f0;p10:7f0;c13:10f2;c13:11f1;p14:7f2;p14:8f2;p14:9f2;p14:10f2;i14:11f6;c14:12f2;p15:11f1;c15:12f1;p16:6f0;p16:7f0;p16:8f0;p16:9f0;p16:10f0;i16:11f7;c16:12f0;c17:10f0;c17:11f1;p16:5f0;c12:10f3;c12:11f3;i12:6f5;c12:7f3;c12:4f3;i12:5f1;c10:6f2;i11:6f7;c13:6f3;c13:7f2;c14:6f1;c14:5f0;c13:5f0;c11:5f3;c11:7f0;

2. If you ever feel insane enough to read all the long back discussion, there's numerous independent discoveries of this little loophole. Including some that use some clever chicanery with yellows/greens to extend the idea without limit, so no theoretical test case would fail. Pretty sure I posted one myself (without the clever chicanery) at some point. The level's just broken that way, no way to remedy it.

Unless the grid were to be shrunk down to the point where only a respectably compact "real" solution would fit. But then it'd be pretty difficult; there wouldn't be enough space for less efficient solutions that are still in the spirit of things.
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Happyboy
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« Reply #353 on: September 10, 2010, 12:52:14 PM »

Hello everybody, I just spent the last 4 months working on a solution to "Androids."  I thought I had it, but I think I'm misunderstanding the task.  I made a machine that tests if there are some number of blues, and then, if there are the same number of reds.  The string it passes out as rejectable is, "Red, Blue."  I don't understand why if I let that string through, it is a failure.  Anyone know why?
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PleasingFungus
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« Reply #354 on: September 10, 2010, 04:28:29 PM »

Well, what's your machine? Post its code so we can have a look!
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Happyboy
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« Reply #355 on: September 10, 2010, 09:32:18 PM »

?lvl=17&code=q8:7f4;p9:7f0;r9:8f1;c10:6f2;c10:7f0;c11:6f2;y11:7f0;c12:6f3;p12:7f7;c13:6f0;y13:7f2;c14:6f0;c14:7f2;p15:7f2;b15:8f1;q16:7f2;c15:6f1;p15:5f1;q15:4f5;c9:6f1;r14:5f2;b16:5f0;c14:4f0;c13:4f0;c12:4f3;p9:5f1;r8:5f2;b10:5f0;q9:4f1;c10:4f2;c11:4f2;c12:8f3;c12:9f3;c12:10f3;c12:5f3;

That's the machine, what do you think??
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PleasingFungus
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« Reply #356 on: September 11, 2010, 09:10:26 AM »

Androids' specification is "Accept some number of blue, then the same number of red." (For instance, br, bbrr, bbbbrrrr...) Your current solution is "accept either the empty string, or some number of blue, followed by the same number of red, followed by any other string this machine accepts; or some number of red, followed by the same number of blue, followed by any other string this machine accepts." (br, rb, brrb, bbbrrrrbbr...)

A little more complicated than it needs to be!

Chop off one side of the machine and simplify a little. You're nearly there, you just... overshot a bit, in terms of complexity.
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Happyboy
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« Reply #357 on: September 11, 2010, 02:56:45 PM »

AHhhhh, thank you! I misunderstood the specifications! Thanks a lot, and I've got to say, this is an awesome game, are you, Calvacadeofcats, the creator of it?
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PleasingFungus
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« Reply #358 on: September 11, 2010, 05:47:58 PM »

Admittedly!
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rmzalbar
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« Reply #359 on: October 19, 2010, 09:42:36 AM »

The Malevolence Engine appears to have a bug affecting Milidogs. Milidogs will win with a solution that accepts a robot with a blank tape, even though the sandbox tool shows a bad result. It simply doesn't test for it.
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