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John Nesky
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« Reply #1 on: March 02, 2008, 05:45:35 PM » |
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Dude, that's a fantastic platypus pimp. You've got the low-color style and the scanline artifact thing down.
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Melly
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« Reply #2 on: March 02, 2008, 07:33:19 PM » |
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Dude, that be sum awesome pimpin gear right there. Fo real.
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #3 on: March 02, 2008, 07:43:40 PM » |
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lol
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Melly
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« Reply #4 on: March 02, 2008, 07:46:47 PM » |
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If that's not the most awesome screenshot ever made I dunno what it is.
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deadeye
First Manbaby Home
Level 10
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« Reply #5 on: March 02, 2008, 09:10:42 PM » |
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I sense this is one to watch.
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #6 on: March 04, 2008, 12:14:49 AM » |
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No Cadillac, no perms, you can't see That I'm a motherfucking P-I-M-P
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Derek
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« Reply #7 on: March 04, 2008, 12:23:00 AM » |
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Okay, YES.
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deadeye
First Manbaby Home
Level 10
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« Reply #8 on: March 04, 2008, 12:25:54 AM » |
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Shouldn't that ho be bigger? Platypimp is supposed to be tiny.
And if there were Colossus-sized hos that you had to scale in order to administer the pimp-hand, I would just declare this the winner right now. It still looks good, though.
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Golds
Loves Juno
Level 10
Juno sucks
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« Reply #9 on: March 04, 2008, 12:47:56 AM » |
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I think all the Platypus's are tiny, and some of them are pimps.
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Derek
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« Reply #10 on: March 04, 2008, 12:55:06 AM » |
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They're small hoes, man. Small. HOES.
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Farmergnome
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« Reply #11 on: March 04, 2008, 04:52:49 AM » |
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godly dude, just godly, this is 1 to watch :>
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Gazillion
Level 1
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« Reply #12 on: March 04, 2008, 07:19:19 AM » |
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Top notch art, makes me feel like I can relate to our pimp friend the Platypus.
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reetva
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« Reply #13 on: March 04, 2008, 08:56:29 AM » |
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Eeks! Time to up my graphics quality.
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Hello! I am here to boogie. Shall we?
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moi
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« Reply #14 on: March 04, 2008, 11:13:28 AM » |
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No Cadillac, no perms, you can't see That I'm a motherfucking P-I-M-P Wow I love those artifacts, are you going to release your framework at one point in the future?
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subsystems subsystems subsystems
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #15 on: March 04, 2008, 11:39:28 AM » |
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Wow I love those artifacts, are you going to release your framework at one point in the future?
Yeah, this is an open source engine I've been working on for awhile. I was actually planning on releasing it about a month ago, but decided to make a couple of games with it first to iron out all the bugs. So yeah, probably very soon.
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medieval
Guest
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« Reply #16 on: March 04, 2008, 11:51:44 AM » |
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What's that "retro game system" you're using? Oh btw, Macs PWN don't they?
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #17 on: March 04, 2008, 11:56:10 AM » |
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What's that "retro game system" you're using? Oh btw, Macs PWN don't they? That's the engine I'm working on.
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Bonesaw
Guest
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« Reply #18 on: March 04, 2008, 01:57:01 PM » |
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Why not let us participants test it out? I'd be totally down for using this with Rad Whale Troopers.
It's not like we're going to get a prize from this compo, so where's the harm?
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Ivan
Owl Country
Level 10
alright, let's see what we can see
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« Reply #19 on: March 04, 2008, 02:17:47 PM » |
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Hmm... Alright. I'll make a build of it in the next couple of days and post it to the forums. If you feel extra frisky, you can check it out from SVN and make your own though. There is no documentation whatsoever available right now though. http://librgs.googlecode.com/
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