Team name:Keen Software House ltd.
Project name: Miner Wars
Brief Description:Any person interested in game development is welcome to come and discuss with us their possible project participation. The studio will value the willingness to participate as the No.1 factor for acceptance. The studio welcomes any people who have tried to make their own Indie game in the past or are just eager to start and gain some experience.
Brief description:‘Miner Wars is a 6DOF underground and space shooter played in a fully destructible environment and is a combination of single player story game and MMO.
As a player, you operate an advanced mining ship in an open world asteroid belt area. You dig kilometers of tunnels, harvest the ore, travel the solar system, fight your enemies and discover mysterious alien secrets.
Game play is led by an epic story and is a combination of a single/multi-player game, cooperative, or you against everyone.
The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing or just flying around and destroying everything you see.
High quality rendering and special effects, realistic physics, unique 'destructible engine' and game area with no borders will make this game an experience that is out of this world.’Target aim:Commercial release through digital distribution Q4 2010. Perhaps even retail if the odds are in our favor!
PC and Xbox live arcade
Compensation:When we start making money, we will leave something in company accounts (reserve fund), something will go to monthly expenses (server, software, etc), then maybe some salaries, and rest willl split among all devs according to their "time investment" or "contribution". But in the end, We all do believe in the ambition of this game, That's why we're going to deliver a Kickass game!
Technology:VRage Engine – Voxel Rage Engine
Talent needed:Programmers - Essential is the knowledge of object oriented programming, preferably C# and XNA (not mandatory)
"We are also looking for programmer who is willing to bring VRAGE rendering core to a new level by implementing deferred rendering, real HDR, depth of field, motion blur, advanced decals, realitme shadows, level of detail for voxels calculated in post-render pass"3D Modelers - experience with any 3D modeling software like 3Ds MAX, modelers can start contributing their models in the game immediately. Experience with texturing the models is a big advantage.
Art & Graphics - the studio is essentially looking for anyone who wishes to contribute to the game with their own art or graphics style. Studio is especially interested in people with texture drawing experience.
Web designer - we are looking for a web-designer who will help us with making this site better.
Texturerers – We’re currently looking for people who know how to UVMapping and are willing to texture simple objects and other stuff in the game. (A lot)
Team structure:The team currently exist out of 30 people all doing their part in the development process. I am responsible for the Community Marketing lead.
Website:www.minerwars.comContacts:If you're interested in our project and you would love to work with us. You can leave your application letter at the following E-mail Adress:
[email protected]Previous Work by Team:This is going to be our first Indie game.
Feedback:Of course, We’re eager to hear what you think of this project. Feel free to leave a comment. I haven't got a good experience when it comes to adding pictures and videos in topics, So i suggest you should check out our website and see for yourself:)
Thank for your time!
Kind Regards,
Henk Bembom
Community Marketing lead
Keen Software House ltd.
www.minerwars.com