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TIGSource ForumsJobsCollaborationsLights! Camera! Action! ACTION 52 OWNS (let's do this)
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Author Topic: Lights! Camera! Action! ACTION 52 OWNS (let's do this)  (Read 537782 times)
The Monster King
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FRKUC im ALWAYS ANGRY AAAAAAAAAAAAAAAAAAAAAAAAnerd


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« Reply #120 on: May 03, 2010, 04:03:00 PM »

Last I recall, konjak likes to work alone.

too cool for teams...
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mr. podunkian
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« Reply #121 on: May 03, 2010, 04:19:17 PM »

Stop cockteasing us, Arthur, just give it to 'im. At this rate there won't be enough time to actually develop the game.

believe me, the hold up is not on my end -- the very fact that he's even entertaining the idea is because i offered it to him from the very get go. he's the champ of platformer-beat-em-up style games, and i only thought it fitting to offer it to him first.
« Last Edit: May 03, 2010, 05:18:36 PM by mr. podunkian » Logged

PaleFox
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« Reply #122 on: May 03, 2010, 05:17:02 PM »



Haters gotta hate.
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Arne
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« Reply #123 on: May 03, 2010, 05:26:49 PM »

I'm almost done with the pinups for my project. See my previous post in this thread for brief info.

Large image (WIP)

Gfx To Do:
- GUI stuff, Title screen, Win screen, Lose screen, Level select.
- Pickups, Bullets, Explosions, Spaceships, Backgrounds/Terrain.
- Empress Machine.
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FrankieSmileShow
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OOOOOH! >:O


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« Reply #124 on: May 03, 2010, 07:24:32 PM »

some new stuff



Yeah its not much new stuff, I'm busy with commissions right now... I should get crackin' on the actual game soon enough.

Also I think ill have a go at making the games music myself, something I dont do often...

Using 15 colors in all... still room for one more... maybe something for explosions?
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Luca Pavone
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« Reply #125 on: May 03, 2010, 07:41:17 PM »

Cor Blimey, that's some top notch concept arts.

In other news, haven't had time to work on my game today, but I'll get to doing more tonight or tomorrow, though I'm currently mocking up target sprites and such at the moment, then I'll get to coding out the targets.
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Have a Nice Day!

ACTION-52-200A3AB8
"Shooting Gallery"
PaleFox
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« Reply #126 on: May 03, 2010, 08:34:39 PM »



Quick little mockup of the game in progress and at full resolution to show some of the background art. The majority of the gameplay is not properly added yet (those enemies are just static, alas) but I am getting there. Most of the art is complete at this point. Proper level design will have to wait until all the gameplay mechanics are implemented, but the game should be finished by the deadline. Hopefully.

Probably won't be that long of a game but I hope it will at least be enjoyable.
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Triplefox
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« Reply #127 on: May 03, 2010, 08:59:46 PM »

Level 1 of Ninja Assault will look something like this:



I went for sort of a Karateka-inspired layout. Imagine it with a rain effect over it. Got lazy as I went left to right though, and my limited skills are hurting it too. I'll probably go back for another pass.

Original:



I am looking for a collaborator to help with sprites. There are too many characters and I don't want it to look as cheap as the original.
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oranda
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« Reply #128 on: May 03, 2010, 09:40:34 PM »

Spider model is done. Black widows are boring, all the color is on the bottom of the critter so you can't see anything except black from the top. Cold, dark, dead black. BOR-ing.

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ArmchairArmada
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« Reply #129 on: May 04, 2010, 02:50:51 PM »

I wrote a script to extract the graphics from the Action 52 rom and save them to an image.  Unfortunately these 8x8 pixel tiles need to be stitched together into sprites and tiles before becoming useful in any way.  There is a lot of space between the graphics sets for each game, so figuring out what's what shouldn't be too hard.

Here it is in all it's glory.

[edit]I cannot guarantee this is complete and without errors.  I wrote the script pretty quickly.[/edit]
« Last Edit: May 04, 2010, 03:05:11 PM by ArmchairArmada » Logged
JaJitsu
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« Reply #130 on: May 04, 2010, 03:10:55 PM »

Here is some progress on Fuzz Power

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Mr. Yes
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« Reply #131 on: May 04, 2010, 05:40:21 PM »

There is so much beauty going on here. Almost feel like I should have joined in when I had the chance, but I'm excited just to see all of these when they're done.
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Mar
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« Reply #132 on: May 04, 2010, 07:09:46 PM »

Here is some progress on Fuzz Power



i love how yours is all amazing.

versus popcorn.  Cool
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Raku
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Dream's Bell


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« Reply #133 on: May 04, 2010, 08:31:50 PM »

Wow, I know it's a little late for this and I'm not very well known around here, but I'd like to offer my musical services to anyone who needs them.

Some examples:
made this one a long time ago



And more recent (uploaded by a friend)




Not my best work, but they're the only two things I have on hand at the moment.
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godsavant
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« Reply #134 on: May 04, 2010, 08:37:34 PM »

Wow, I know it's a little late for this and I'm not very well known around here, but I'd like to offer my musical services to anyone who needs them.

Some examples:
made this one a long time ago



And more recent (uploaded by a friend)




Not my best work, but they're the only two things I have on hand at the moment.

Gotta love Barkley: Shut Up and Jam Gaiden in that second song.  Hand Thumbs Up Left Grin Hand Thumbs Up Right
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oranda
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« Reply #135 on: May 04, 2010, 11:42:09 PM »

One thing I thought might be cool is to float this past the guys over at http://www.ocremix.org. They do remix albums of various game soundtracks periodically, it would be pretty slick if they collaborated with the musicians here on an Action52 album to coincide with the remake. Sort of a crossover project.
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JaJitsu
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« Reply #136 on: May 05, 2010, 12:07:53 AM »

That would take way to long to set up, wouldn't it?
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Lemming
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« Reply #137 on: May 05, 2010, 12:50:25 AM »

Don't have to turn it into a full-blown thing, maybe just post on their forums to let them know what's up?

I went for sort of a Karateka-inspired layout. Imagine it with a rain effect over it. Got lazy as I went left to right though, and my limited skills are hurting it too. I'll probably go back for another pass.
Karateka! (:
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konjak
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Bad to the bone.


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« Reply #138 on: May 05, 2010, 01:01:12 AM »

While I have found songs I liked on ocremix.org, I don't think I've ever liked any song on their full album remixes...

Just adding some negativity up in here.
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Luca Pavone
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« Reply #139 on: May 05, 2010, 04:29:44 AM »

Houston, we have basic gameplay and feedback!



I'm really taking a shine to Object Oriented Programming - this is turning out to be near-seamless!

You can find this demo (Number 3), and previous ones here:
http://sites.google.com/site/lucamakesthings/games

Demo Countdown
1 - Basic Movement + Shooting
2 - 2 Player Movement + Shooting
3 - Stationary Targets + Feedback + Score Tally for Player 1 and 2

Player 1 Controls: C = Left, V = Right, X = Shoot
Player 2 Controls: Number Pad: 2 = Left, 3 = Right, 1 = Shoot
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Have a Nice Day!

ACTION-52-200A3AB8
"Shooting Gallery"
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