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TIGSource ForumsJobsCollaborationsLights! Camera! Action! ACTION 52 OWNS (let's do this)
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Author Topic: Lights! Camera! Action! ACTION 52 OWNS (let's do this)  (Read 538232 times)
moi
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« Reply #1300 on: July 03, 2010, 11:55:54 AM »

Okay I have reached the point where I can't keep continue working on this anymore, just thinking about it makes me sick, that's how burnt out I am.
Fortunately I think I have managed to take it to a point where it can be released.
There are only 7 levels (instead of 8 ) and no end game or cinematic (it just loops to the title screen after the 7th level) but I don't think I can do anything more.
I hope it is satisfying for podunkian, and I hope thatI  won't have been just a waste of everybody's time. But if someone thinks they can do better, they are welcome!
This is the release candidate.
DOWNLOAD OPERATION FULL MOON
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Pishtaco
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« Reply #1301 on: July 03, 2010, 01:15:05 PM »

Okay I have reached the point where I can't keep continue working on this anymore, just thinking about it makes me sick, that's how burnt out I am.
Fortunately I think I have managed to take it to a point where it can be released.
There are only 7 levels (instead of 8 ) and no end game or cinematic (it just loops to the title screen after the 7th level) but I don't think I can do anything more.
I hope it is satisfying for podunkian, and I hope thatI  won't have been just a waste of everybody's time. But if someone thinks they can do better, they are welcome!
This is the release candidate.
DOWNLOAD OPERATION FULL MOON

I'm not getting any sound, and on the title screen the sideways scrolling yellow text shows up corrupted (I think it's instructions about keys).
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MaloEspada
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« Reply #1302 on: July 03, 2010, 02:41:53 PM »

stuff

i'm getting an error: "an unexpected error occured and the application was terminated. we apologize for the inconvenience. please report this problem to the application developer (moi)"
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moi
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« Reply #1303 on: July 03, 2010, 03:43:57 PM »

Do anybody else get these errors?
The text should not be corrupted , I have made sure of it, as for the error, It shouldn't happen, try running the program once again.
I'm flabbergasted.
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deathtotheweird
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« Reply #1304 on: July 03, 2010, 05:10:52 PM »

no music (was there any?) but it worked fine for me.
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increpare
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« Reply #1305 on: July 03, 2010, 05:16:04 PM »

Do anybody else get these errors?
The text should not be corrupted , I have made sure of it, as for the error, It shouldn't happen, try running the program once again.
I'm flabbergasted.
now begins the real hard work : P 

I look forward to trying out the game next time I'm near a windows pc -
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Demon Lizardman
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« Reply #1306 on: July 03, 2010, 07:27:01 PM »

Wasn't Konjak doing Cheetahmen?

he said he couldn't make the deadline and freed the spot.

now that there isn't much of a deadline anymore he should pick it back up
the main characters looked great.
Well then, let's tell him he should do it, hell...
Let's beg him, if there is one thing he is perfect at, it's creating action packed fighting games with massive bosses.
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Mar
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« Reply #1307 on: July 03, 2010, 07:43:00 PM »

FUCKIN AGREED
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"insta-fucking-ly"
pgil
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« Reply #1308 on: July 04, 2010, 08:02:29 AM »

Working on Billy Bob.

Spent the morning scaling down the graphics in Tadakuni's engine (he had each sprite scaled up 2x, which I don't like, since I like to scale the whole screen at runtime).

Reduced the values in the platform engine to match the graphics.

Jumping doesn't work anymore... I broke something, now I have to figure out what I screwed up Facepalm
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Matt Thorson
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« Reply #1309 on: July 04, 2010, 11:50:25 AM »

Got basic level loading and player movement done for Hambo's Adventures. Pretty busy but I'm finding a few hours here and there to work on it. Next up: evil candles and beach balls!
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L
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« Reply #1310 on: July 04, 2010, 10:24:50 PM »

My only request for Hambo is that you record yourself making "ooweee" and "weeee" noises and use them as sound effects, in a manner similar to this game.
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FrankieSmileShow
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« Reply #1311 on: July 05, 2010, 05:39:33 AM »

I spent the weekend on lil extras for Non Human!  Almost finished the last of the games' horribly long animations, finished one of the hard-only boss battles and some other things. Hopefully I can have this really finished within a week. I think some enemies are still lacking a proper death anim too.
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L
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« Reply #1312 on: July 05, 2010, 08:22:36 AM »

For some reason I felt the urge to add a bunch of bosses.






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Matt Thorson
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« Reply #1313 on: July 05, 2010, 09:59:17 AM »

My only request for Hambo is that you record yourself making "ooweee" and "weeee" noises and use them as sound effects, in a manner similar to this game.

Great idea
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Melly
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« Reply #1314 on: July 05, 2010, 11:20:56 AM »

Do anybody else get these errors?
The text should not be corrupted , I have made sure of it, as for the error, It shouldn't happen, try running the program once again.
I'm flabbergasted.

Welcome to the fun part of game development! Grin
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Feel free to disregard the above.
Games: Minus / Action Escape Kitty
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« Reply #1315 on: July 08, 2010, 04:06:32 AM »

Works good for me.  Haven't gotten very far though (not past the first level yet).   Lack of sound is sad : (
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moi
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« Reply #1316 on: July 08, 2010, 10:58:12 AM »

No music? there is supposed to be a music at least.
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« Reply #1317 on: July 08, 2010, 11:04:13 AM »

No music? there is supposed to be a music at least.
Maybe I had my headphones down.  I'll try again tomorrow.
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moi
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« Reply #1318 on: July 08, 2010, 11:26:14 AM »

okay, thanks for trying
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deathtotheweird
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« Reply #1319 on: July 08, 2010, 01:36:11 PM »

when i played it there was no music  Who, Me?
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