Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411486 Posts in 69371 Topics- by 58427 Members - Latest Member: shelton786

April 24, 2024, 09:44:38 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsJobsCollaborationsLights! Camera! Action! ACTION 52 OWNS (let's do this)
Pages: 1 ... 3 4 [5] 6 7 ... 96
Print
Author Topic: Lights! Camera! Action! ACTION 52 OWNS (let's do this)  (Read 538014 times)
Zaratustra
Level 7
**



View Profile WWW
« Reply #80 on: May 02, 2010, 12:59:30 PM »

http://fontstruct.fontshop.com/fontstructions/show/action_fifty_two

LEGITIMATE FONT (UNSHADED)
Logged

Supermini_man
Guest
« Reply #81 on: May 02, 2010, 01:24:44 PM »


Nice! I will use it on my game, good job. Hand Thumbs Up Right
Logged
Arne
The Pantymaster
Level 6
******



View Profile WWW
« Reply #82 on: May 02, 2010, 01:44:13 PM »

The spaceship shmups were not a popular pick. I picked Megalonia just because I liked the wonky spaceship and there wasn't much else left.

Game idea, feature creeped: Megalonia + Megaman. Various characters from Action 52 are the bosses (i.e. boss ship pilots). You defeat them and get a weapon, and various weapons are good against various things.

Rough concept art
Reference graphics of the characters that I picked.

The music has some potential to be... catchy, but I'm not much of a musician. First I'll try to finish a complete graphics set. That way, if I fail in the programming phase, someone else can pick it up and maybe finish something.
« Last Edit: May 02, 2010, 01:51:08 PM by Arne » Logged
NAL
Guest
« Reply #83 on: May 02, 2010, 02:10:16 PM »

Finished the Atmos Quake remake. Smiley

New


Original


(I only remade the first level from the original because I liked the design of it - replaced it with a progressively more difficult level.)

Also, have reuploaded it, hopefully fixing the music for everybody @rdein.

Direct link: http://dl.dropbox.com/u/4801027/AtmosQuake.exe
« Last Edit: May 02, 2010, 02:45:20 PM by NAL » Logged
Shawny
Level 5
*****


<3


View Profile
« Reply #84 on: May 02, 2010, 02:37:15 PM »

ffff i wish i saw this sooner. i wanna remake shitty games ;_;
Logged

MaloEspada
Guest
« Reply #85 on: May 02, 2010, 02:38:30 PM »

Hey Nal, music wasn't working for me. Nice remake, though!
Logged
Hangedman
Level 10
*****


Two milkmen go comedy


View Profile WWW
« Reply #86 on: May 02, 2010, 02:40:36 PM »

NO ONE HAS TAKEN ALFREDO?  Crazy

Someone get on this
Logged

AUST
ITIAMOSIWE (Play it on NG!) - Vision
There but for the grace of unfathomably complex math go I
Shawny
Level 5
*****


<3


View Profile
« Reply #87 on: May 02, 2010, 02:45:16 PM »

nin nin
Logged

Radix
Level 10
*****



View Profile WWW
« Reply #88 on: May 02, 2010, 03:05:17 PM »

Also I put in another vote for Konjak to do Cheetah Men.  He was the first person I thought of. 
I totally thought that too. He handles a cast of characters in a way these arseholes could only dream of doing.
Logged
LaserBeing
Level 0
**


it's laser time boyzz


View Profile
« Reply #89 on: May 02, 2010, 03:05:59 PM »

Whoever is in charge of making the menu screen - I move that it be somehow patterned after this monstrosity: http://cheetahmen.silius.net/agm.html

Also Arne I was secretly wishing for you to take that one. Nobody else can do justice to the Empress Machine "Megalonia". Well, hello there!
Logged
mr. podunkian
Level 3
***



View Profile
« Reply #90 on: May 02, 2010, 03:10:55 PM »

Finished the Atmos Quake remake. Smiley

New


Original


(I only remade the first level from the original because I liked the design of it - replaced it with a progressively more difficult level.)

Also, have reuploaded it, hopefully fixing the music for everybody @rdein.

Direct link: http://dl.dropbox.com/u/4801027/AtmosQuake.exe

hahahaha, this owns very heartily. i was fooled by the screenshot -- i thought you'd lazily just upscaled the sprites, but it looks a lot better in action. superjoe suggested maybe giving it more of a geometry-wars esque aesthetic, but i think it looks alright as is.

my only other issue (and this is sort of a nitpick) is that i want you to add an action52-esque menu screen as well if possible. besides that it's awesome as hell.
Logged

handCraftedRadio
The Ultimate Samurai
Level 10
*



View Profile WWW
« Reply #91 on: May 02, 2010, 03:18:23 PM »

superjoe suggested maybe giving it more of a geometry-wars esque aesthetic,

Super joe is banned and is therefore disqualified from giving any kind of feedback. Nal, you must ignore this suggestion that you illegally heard from beyond the banhammer.
Logged

mr. podunkian
Level 3
***



View Profile
« Reply #92 on: May 02, 2010, 03:47:19 PM »

0 games free, oh baby.
Logged

NAL
Guest
« Reply #93 on: May 02, 2010, 04:12:06 PM »

my only other issue (and this is sort of a nitpick) is that i want you to add an action52-esque menu screen as well if possible.

Are you just looking for the part that lets you pick number of players and shows the highscore, or something more like the game selection screen? Will add one if it'll help it suit more. And thanks for the compliments Smiley
Logged
mr. podunkian
Level 3
***



View Profile
« Reply #94 on: May 02, 2010, 07:09:26 PM »

just a peek at my reinvention of streemerz

Logged

L
Level 1
*


View Profile WWW
« Reply #95 on: May 02, 2010, 07:20:06 PM »

Finished the Atmos Quake remake. Smiley
The first level could do with more orange ships that shoot sideways, or maybe even green enemies that fire aimed bullets.

And maybe something special near the end of a stage, like a sudden huge rush of enemies?
Logged
Kapser
Level 0
***


View Profile
« Reply #96 on: May 02, 2010, 07:27:25 PM »

This is the best theme a contest ever had. Can't believe theres no game left already!!
Logged
ஒழுக்கின்மை (Paul Eres)
Level 10
*****


Also known as रिंकू.


View Profile WWW
« Reply #97 on: May 02, 2010, 07:39:16 PM »

i'm sure a few will be freed up after a few weeks as people realize they don't know how to make games afterall

anyway, micro mike is going ok -- i have the basic mechanics workin, will do enemies next
Logged

deathtotheweird
Guest
« Reply #98 on: May 02, 2010, 08:09:04 PM »

https://dl.dropbox.com/u/2773617/my%20games/gforce.html

it's what I have so far. maybe need some feedback on the gameplay..what's missing and whatnot
Logged
Zaratustra
Level 7
**



View Profile WWW
« Reply #99 on: May 02, 2010, 09:36:54 PM »

Logged

Pages: 1 ... 3 4 [5] 6 7 ... 96
Print
Jump to:  

Theme orange-lt created by panic