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TIGSource ForumsDeveloperPlaytestingredgreenblue - a block smashing timewaster.
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Author Topic: redgreenblue - a block smashing timewaster.  (Read 1396 times)
ummjackson
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« on: April 30, 2010, 11:24:39 PM »

redgreenblue

a timewaster i recently put together using Scirra Construct.

post your top survival/dash scores. highest i've heard anyone get in dash is 50%  Smiley



download: http://www.mediafire.com/?t2qjnyodojm (.zip)

instructions:
   1. run redgreenblue.exe to play
   2. if you see a runtime error or the game won't load, try running "dxwebsetup - run this if you see an error.exe", which will install the latest DirectX patches required to run the game.
   3. enjoy!

how to play:
   - collect greens
   - avoid reds
   - hit blues for an extra life and area bonus
   - maximum of nine lives
   - blocks in bottom-left, time in bottom-right, lives in center
   - don't move outside the play area, whatever you do Who, Me?

there are currently two game modes:

   - survival
      - survive as long as you can, while collecting as many greens as possible
      - total score = greens collected multiplied by time survived
      
   - dash
      - collect as many greens as you can in under 1 minute
      - total score = % of greens collected
      - remaning lives are counted as greens collected

let me know what you think...

requested feedback:

- suggestions for art?
- suggestions for other game modes?
- do you experience any stability issues?
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