Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411490 Posts in 69371 Topics- by 58428 Members - Latest Member: shelton786

April 24, 2024, 11:26:47 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsHiddenThe DromeValley of the DeadUnpaid WorkPixel artist
Pages: [1]
Print
Author Topic: Pixel artist  (Read 1338 times)
Seth
Guest
« on: May 07, 2010, 02:36:33 PM »

Hi,

It's been a long time since I've done any serous pixel art but I've lately been thinking about getting back into it and building up a portfolio, as I'll be coming in to quite a bit more free time in the coming months.  Here is some of my old stuff:

http://www.pixeljoint.com/p/2464.htm

Kinds of projects I'd be interested in:

Relatively Short--no huge RPG's or anything requiring a million tiles, please.  I'd like to work on something that could feasibly be finished (art asset wise) within a few months.

Done or Almost done, programming wise -- Basically, I don't want to get involved in a project that might grow and spin out of control.  I'd like to get involved in a project where you know right now all the art assets you will need.  I'm OK with having little or no say in terms of gameplay design.

As for genres I like: Adventure, roguelike, RPG, beat em ups, strategy, or anything that involves elements from any of those.  Lately I've been into "quiet" games, whatever that means.


If you think your game and I could get along, send me a PM with info!

Seth
Logged
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic