Wow thanks for the in depth review I totally appreciate it.
- Inconsistent pixel size: I hadn't even considered that while scaling our images. I usually develop in a 32x32 pixel grid and from the scale using nearest neighbour but sometimes doubling the size (which is what we did with the player) didn't quite work like with the field (that is scaled by a factor of 4). In future games I will definitely take a closer look at how we scale things. Thanks a lot for mentioning this because I honestly never noticed that it broke the pixelated style.
- The icons in the thought bubbles: The biggest problem here is the soccer ball. Initially we had "zzz" for when they slept but we thought it wasn't dramatic enough. I think the '$' and the heart are clear but the soccer ball comes off all jagged and ugly. I had noticed this and its my laziness that kept me from fixing it. Thanks for the kick in the butt though
this will teach me not to cut corners.
- Music: We searched the web for a tune that we could play throughout the match. We had though of "Old Timey" (the one in the video) but we feared the music would get obnoxious while playing so we decided to strip it out.
Thanks for the positive feedback too, I'm glad you enjoyed it