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TIGSource ForumsCommunityDevLogsFreeman from the coders perspective
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Author Topic: Freeman from the coders perspective  (Read 5186 times)
Snakey
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« Reply #20 on: June 16, 2010, 04:34:12 PM »

What I find tends to happen is that people plan mod support etc too early on. Because you're trying to build all these robust tools, less and less time is spent on writing the actual game.
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