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TIGSource ForumsCommunityDevLogshappy slicer
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Molten_
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« on: May 18, 2010, 06:52:04 PM »

Idk, I haven't really talked about any of my games on here, so this is kinda weird. Oh well!

Anyway, I've been playing a lot of NES Zelda and Hero Core lately, so I've thought about making a game similar to both of them ... this is what I have so far; I've been focusing on the HUD more than anything right now; the engine itself took me around 30 minutes to make. It supports moving blocks (To a degree), and basic movement. I'm hoping to have difficulty levels function similar to the way they did in Hero Core; As in, completely different overworld designs, dungeons, enemies, items, and bosses. Hopefully I have the patience to finish this one.

[overworld - pause screen (not finished)]


todo list (for now):
*finish pause screen and HUD
*program text system
*program enemies
*program items
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Inanimate
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« Reply #1 on: May 18, 2010, 07:32:31 PM »

Wow, what a gorgeous HUD and game in general! I love games like these, so I'd love to see something come of this.
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Cypress
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« Reply #2 on: May 18, 2010, 08:34:06 PM »

Wow, what a gorgeous HUD and game in general! I love games like these, so I'd love to see something come of this.

Totally, this looks really cool.
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Molten_
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« Reply #3 on: May 18, 2010, 08:42:34 PM »

Wow, thanks for the positive feedback guys!

I'm hoping I don't lose interest, that's my main issue with these projects. At the moment though I'm really pumped, so hopefully things will stay that way.
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Epitaph64
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« Reply #4 on: May 18, 2010, 09:19:50 PM »

Yeah, love the aesthetic of it. Best of luck keeping ambitions high!
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Molten_
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« Reply #5 on: May 26, 2010, 07:16:16 PM »

so yeah I've been messing with the graphics a tiny bit. (Ignore the arrow above the dude's head. You don't see it.)



Yeah, I know I should be focusing more on the engine right now. I'm waiting until the weekend when I'm less tired Tired
« Last Edit: May 27, 2010, 09:24:05 PM by rAzzB1tCH » Logged

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