Idk, I haven't really talked about any of my games on here, so this is kinda weird. Oh well!
Anyway, I've been playing a lot of NES Zelda and Hero Core lately, so I've thought about making a game similar to both of them ... this is what I have so far; I've been focusing on the HUD more than anything right now; the engine itself took me around 30 minutes to make. It supports moving blocks (To a degree), and basic movement. I'm hoping to have difficulty levels function similar to the way they did in Hero Core; As in, completely different overworld designs, dungeons, enemies, items, and bosses. Hopefully I have the patience to finish this one.
[overworld - pause screen (not finished)]
todo list (for now):
*finish pause screen and HUD
*program text system
*program enemies
*program items