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1364476 Posts in 63827 Topics- by 55709 Members - Latest Member: Oliverking754321

August 18, 2019, 06:56:45 PM

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TIGSource ForumsCommunityDevLogsConvict - Turn-Based Strategy
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Author Topic: Convict - Turn-Based Strategy  (Read 3521 times)
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« Reply #20 on: May 26, 2010, 12:27:31 PM »

Chests work now... sort of. I had to revise a ton of the menu code to get things to work in an at least halfway user-friendly way.
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